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PostSubject: Jun'Jo   Tue Jan 03, 2012 9:30 am

The Lakeside Village of Jun'Jo


The second settlement founded by Battousai; this time a personal venture fueled by the coaxing of Unknown and Kautuka with added assistance from the brother village of Theden. Jun'Jo builds upon past experimentation in the process of creating a fully functional village and attempts to unify benevolent beings of Terra under a mutually beneficial and peaceful existence among humans and light spirits.

Notable Characters

Battousai - Sotaicho; Village Commander
Jyn - Village Liason and Civil Engineer
Kautuka - Captain of the Covert Intel Forces (0)
Takeo - Captain of the Village Militia and Defense Units (I)
Lightning - Captain of the Village Special Forces (II)
Rin - Captain of the Village Medical Corps (III)
Kichi - Village Medical Corps Member
Yuki - Allied Army Commander

* Town Center *

٠ Map Location: V10a ٠
٠ Area: 2.5 sq mi ٠
٠ Civilian Population: 266/670 ٠
٠ Population Density: 186 per sq. mi ٠
٠ # of Workers: 100 Lumberjacks, 100 Builders ٠
٠ # of Troops: 0 ٠
٠ # of Militia: 91 [50 Human, 41 Spirit (Kami)] ٠
٠ Military Density: 36 per sq. mi ٠

Area of Structures: 42,761 Square Feet
Treasury: 60 Common Items
Resource Surplus: 16 RP (Material A), 1217 RP (Material B), 1309 RP (Material C)

Fortification

The village is surrounded to the south by a large Crescent Stone Wall (1/2 Mi x 20 ft). It spans a half mile semi circular wall creates a frontal barrier around the Town Centre's inner sanctum with the large lake bordering behind it. The main entrance and exit of the stone wall exists to the south of the village with smaller auxiliary gates (currently openings) to the east and west.
- Main (South) Gate: Iriguchi
- East Gate: Higashidaimon
- West Gate: Nishimon

Civilian Structures

[1] Large House
Spoiler:
 

[1] The Bathhouse
Spoiler:
 

[10] Residential Medium Houses
Spoiler:
 

[82] Yurts
Spoiler:
 

[10] Wooden Huts
Spoiler:
 

Commerce
[3] Market Square Bazaar (2/8, 4000 sq ft, 10 Common Items p/week, x3.10 Commerce)

Military
[2] Barracks (1020/2040 sq ft, +Human Militia)
[2] Temples (1020/2040 sq ft, +Spirit Militia)
[5] Stables (28 x 25 ft, Material B, +Mounts)
[5] Mystic Alters (28 x 25 ft, Material B, +Mounts)

Armory Complex
[1] Armory - Light Weaponry (500 sq ft)
[1] Armory - Light Armor (500 sq ft)
[1] Armory - Siege Workshop (500 sq ft)

Agricultural
[1] Farmlands (2/8, +10 Common Items per Week, x3.10 to Ag)
[2] Fish Farmland (+10 Common Items per Week, x3.10 to Ag)

Domestic
[6] Trade School (x1.25 Non Military Personnel per checkpoint)

Improvements
[3%] Command Center (City Hall)
[5%] Irrigation System (Wells, rerouted lake water and magic irrigation)
[5%] Jun'Jo Academy (School)
[5%] Garden of Healing (Hospital)
[5%] Improved Road System (Street drainage system build into the Irrigation System)
[3%] Hall of Guilds (+5% to worker gains)
[2%] Botanical Gardens (1000 sq ft)

* Fort Do Resource District *

٠ Map Location(s): V10b ٠
٠ Area: 2.5 sq mi ٠

Military
[1] Outpost "Do"
[1] Fort Do (4000 sq ft, 80 x 50 ft, 2 stories, floored, Material B, 390 BP)

Commerce
[1] Enhanced Cob Resource Camp (x1.75 to Material A)
[1] Enhanced Lumber Resource Camp (x1.75 to Material B)
[1] Enhanced Stone Resource Camp (x1.75 to Material C)

---

Quests
Promotional Tour
1: 1/18 - http://www.radiantdawn.org/t727-visiting-a-friend#13258 (+75)
2: 2/18 - http://www.radiantdawn.org/t785-is-this-my-dance#14782 (+116) (Next Available 3/4)

Natural Stroll
1: 1/18 - (+17)
2: 2/18 - (+58) (Next available 3/18)

Original:
 

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]


Last edited by aѕceпxion on Sat Mar 17, 2012 11:02 am; edited 7 times in total
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PostSubject: Re: Jun'Jo   Tue Jan 03, 2012 9:45 am

Project Summary: Building Starter Houses for Dravec, Battousai and Workers.

1/2/12
Medium House Template
- Dimensions: 35 x 30 (1050 sq ft), 1 Story, Material B (Wood), No floors (dirt)
- Calculator Cost: 59 BP (30 CP, 29 RP)

Day's Work
60 Lumberjacks produce 75 RP
75 Builders produce 75 CP
M House 1: 29/29 RP | 30/30 CP *Complete*
M House 2: 29/29 RP | 30/30 CP *Complete*
M House 3: 17/29 RP | 15/30 CP *Under Construction*

Area Changes
+ 2 Medium Houses
+ Population Limit Increase to 20
+ 2 Prestige

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Wed Jan 04, 2012 8:42 am

Project Summary: Building Starter Houses for Dravec, Battousai and Workers.

1/3/12
Medium House Template: 59 BP (30 CP, 29 RP)
Huts: 10 x 10 (100 sq ft), 1 Story, Material B (Wood), No floors (dirt), 13 BP (6 CP, 7 RP)

Day's Work
60 Lumberjacks produce 75 RP
75 Builders produce 75 CP

M House 3: 29/29 RP | 30/30 CP *Complete*
Hut 1: 6/6 RP | 7/7 CP
Hut 2: 6/6 RP | 7/7 CP
..
Hut 8: 6/6 RP | 7/7 CP
Hut 9: 6/6 RP | 7/7 CP

With 7 CP left over, the builders were waiting on resources due to a lack of production from the lumberjacks. For that reason the builders were given the rest of the day off.

Area Changes
+ 1 Medium House
+ 1 Prestige
+ 9 Wooden Huts
+ 37 Population; Limit increased to 57

Update:
 

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]


Last edited by aѕceпxion on Fri Jan 27, 2012 9:53 am; edited 1 time in total
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PostSubject: Re: Jun'Jo   Thu Jan 05, 2012 6:17 am

Workforce Increased by 55 units.

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Jun'Jo   Thu Jan 05, 2012 9:15 am

Project Summary: Helpers arrive from Theden (Link) scheduled to go back in 7 days (1/11/12) and Dravec's efforts bring in more workers to assist with the work load.

1/4/12
New Project: Large House (45x45, 2025 sq ft, 1 story, wood, no floors) = 96 BP (48 RP / 48 CP)

Day’s Work
115 Lumberjacks (90 Lumberjacks + 25 Lumberjacks (from Yuki)) = 144 RP (Wood)
100 Builders = 100 CP

Build Order
Hut 10: 6/6 RP | 7/7 CP *Complete*
Medium House 4: 29/29 RP | 30 / 30 CP
Medium House 5: 29/29 RP | 30 / 30 CP
Large House: 48/48 | 33/48

The day ended with a surplus of wood (32 Wooden RP left over) and the builders a bit more than half way complete with the large house.

Area Changes

+ 1 Hut (3)
+ 2 Medium Houses (10)
+ Population Limit of 23; increases to 80

Update:
 

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]


Last edited by aѕceпxion on Fri Jan 27, 2012 9:53 am; edited 1 time in total
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PostSubject: Re: Jun'Jo   Fri Jan 06, 2012 11:07 am

Project Summary: Work continues with helpers arrive from Theden (go back 1/11/12).

1/5/12
Finish Large House
New Project: Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Day’s Work
125 Lumberjacks (100 Lumberjacks + 25 Lumberjacks (from Yuki)) = 156 RP + Surplus Wood (32) = 188 RP
100 Builders = 100 CP

Build Order
Large House: 48 / 48 RP | 48/48 CP *Complete*
Yurt 1: 18/18 RP | 17/17 BP *Complete*
...
Yurt 5: 18/18 RP | 17/17 BP *Complete*
Yurt 6: 18/18 RP | 15/17 BP *Under Construction*
Remaining Wood RP: 80

Area Changes
+1 Large House (+15)
- +1 Prestige
- +15 to Pop Limit
+5 Yurts
- +7 to Pop Limit (+35)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Sat Jan 07, 2012 11:10 am

Project Summary: Work continues with helpers arrive from Theden (go back 1/11/12).

1/6/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Day’s Work
125 Lumberjacks (100 Lumberjacks + 25 Lumberjacks (from Yuki)) = 156 RP + Surplus Wood (80) = 236 RP
100 Builders = 100 CP

Build Order
Yurt 6: 18/18 RP | 17/17 BP *Complete*
...

Yurt 12: 18/18 RP | 13/17 BP *Under Construction
Remaining Wood RP: 128

Area Changes
+5 Yurts
- +7 to Pop Limit (+35)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Sun Jan 08, 2012 11:03 am

Project Summary: Work continues with helpers arrive from Theden (go back 1/11/12).

1/7/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Day’s Work
125 Lumberjacks (100 Lumberjacks + 25 Lumberjacks (from Yuki)) = 156 RP + Surplus Wood (128) = 284 RP
100 Builders = 100 CP

Build Order
Yurt 12: 18/18 RP | 17/17 BP *Complete*
...

Yurt 18: 18/18 RP | 11/17 BP *Under Construction
Remaining Wood RP: 176

Area Changes
+5 Yurts
- +7 to Pop Limit (+35)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Mon Jan 09, 2012 11:23 am

Project Summary: Work continues with helpers arrive from Theden (go back 1/11/12).

1/8/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Day’s Work
125 Lumberjacks (100 Lumberjacks + 25 Lumberjacks (from Yuki)) = 156 RP + Surplus Wood (176) = 332 RP
100 Builders = 100 CP

Build Order
Yurt 18: 18/18 RP | 17/17 BP *Complete*
...
...
Yurt 24: 18/18 RP | 9/17 BP *Under Construction
Remaining Wood RP: 224

Area Changes
- +5 Yurts
- +7 to Pop Limit (+35)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Tue Jan 10, 2012 12:52 pm

Project Summary: Work continues with helpers arrive from Theden (go back 1/11/12).

1/9/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Day’s Work
125 Lumberjacks (100 Lumberjacks + 25 Lumberjacks (from Yuki)) = 156 RP + Surplus
100 Builders = 100 CP

Build Order
Yurt 24: 18/18 RP | 17/17 BP *Complete*
...
...
Yurt 30: 18/18 RP | 7/17 BP *Under Construction
Remaining Wood RP: 272

Area Changes
- +5 Yurts
- +7 to Pop Limit (+35)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Wed Jan 11, 2012 10:20 am

Project Summary: Work continues with helpers arrive from Theden (go back 1/11/12).

1/10/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Day’s Work
125 Lumberjacks (100 Lumberjacks + 25 Lumberjacks (from Yuki)) = 156 RP + Surplus
100 Builders = 100 CP

Build Order
Yurt 30: 18/18 RP | 17/17 BP *Complete*
...
...
Yurt 36: 18/18 RP | 5/17 BP *Under Construction*
Remaining Wood RP: 320

Area Changes
- +5 Yurts
- +7 to Pop Limit (+35)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Thu Jan 12, 2012 7:58 am

Project Summary: Work continues with helpers arrive from Theden (go back 1/11/12).

1/11/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)
Shop (28 x 25, 700 sq ft, Material B, 44 BP)

Day’s Work
125 Lumberjacks (100 Lumberjacks + 25 Lumberjacks (from Yuki)) = 156 RP + Surplus (320)
100 Builders = 100 CP

Build Order
Yurt 36: 18/18 RP | 17/17 BP *Complete*
...
...
Yurt 40: 18/18 RP | 5/17 BP *Complete*
Shop 1: 22/22 RP | 20/22 BP *Under Construction*
Surplus Wood: 384 RP
After generating a surplus of wood, the workers from Theden return home to assist Yuki, taking with them a gift of 100 RP of wood (to Theden).
New Wood Surplus: 284 RP

Area Changes
- +5 Yurts
- +7 to Pop Limit (+35)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Fri Jan 13, 2012 10:06 am

Project Summary: Work moves to building the village’s main shops and market area.

1/12/12
Shop (28 x 25, 700 sq ft, Material B, 44 BP)

Day’s Work
100 Lumberjacks = 125 RP + Surplus (284)
100 Builders = 100 CP

Build Order
Shop 1: 22/22 RP | 22/22 BP *Complete*


Shop 4: 22/22 RP | 22/22 BP *Complete*
Shop 5: 22/22 RP | 10/22 BP *Under Construction*
* Surplus Wood: 199 RP

Area Changes
- +4 Shops

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Sun Jan 15, 2012 7:44 am

Project Summary: After a day off, the marketplace is built up and work starts on a couple small military training structures.

1/14/12
Shop (28 x 25, 700 sq ft, Material B, 44 BP)
Barrack/Temple (34 x 30, 1020 sq ft, Material A, 42 BP)

Surplus
199 RP (Wood)

Day’s Work
100 Lumberjacks = 100 RP (Material A)
100 Builders = 100 CP

Build Order
Shop 5: 22/22 RP | 22/22 BP *Complete*
*Upgrade Shops to Marketplace*
Barrack 1: 21/21 RP | 21/21 BP *Complete*
Barrack 2: 21/21 RP | 21/21 BP *Complete*
Temple 1: 21/21 RP | 21/21 BP *Complete*
Temple 2: 21/21 RP | 21/21 BP *Complete*
4 BP left over (Workers get off early)
Surplus of 16 (Material A)

Area Changes
- -4 Shops
- +1 Market
- +2 Barracks
- +2 Temples

Spoiler:
 

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]


Last edited by aѕceпxion on Fri Jan 27, 2012 9:54 am; edited 1 time in total
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PostSubject: Re: Jun'Jo   Mon Jan 16, 2012 3:34 am

Project Summary: Work is made on the irrigation system of the village drawing in water from the lake and other natural sources. Magic irrigation from workers of the temple will also tie into this system as well.

1/15/12
Name: Natural Water (Wells, re routed streams, magic irrigation)
Requirement: 200 Build Points
Bonus: +5% bonus to Natural Stroll

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)

Day’s Work
100 Lumberjacks = 100 RP
100 Builders = 100 CP

Build Order
Natural Water 100 RP / 100 CP *Complete*

Area Changes
+ Irrigation system
+ 5% bonus to Natural Stroll

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Tue Jan 17, 2012 5:13 am

Project Summary: After getting the irrigation system in place, Jyn moves to create civic structures. The resource workers begin on collecting stone for the first wall.

1/16/12

Name: Hospital
Requirement: 1+ Story, 1500 sq ft. (45 x 35 ft, 1575 sq ft, Material B, 80 BP)
Bonus: +5% bonus to Natural Stroll

Name: School
Requirement: 1+ Story, 1000 sq ft. (35 x 30 ft, 1050 sq ft, Material B, 58 BP)
Bonus: +5% bonus to Natural Stroll

Name: City Hall
Requirement: 1+ Story, 2000 sq ft. (50 x 40 ft, 2000 sq ft, Materical C, floors, 180 BP)
Bonus: +3% bonus to Natural Stroll

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)

Day’s Work
100 Lumberjacks = 100 RP (Material C)
100 Builders = 100 CP

Build Order
School: 40/40 wRP (from surplus) | 40/40 CP
Hospital: 29/29 wRP (from surplus) | 29/29 CP
City Hall: 90/90 sRP | 31/90 *Under Construction*

Area Changes
+ School
+ Hospital
+ 5% bonus to Natural Stroll
+ 5% bonus to Natural Stroll
+ 10 Material C surplus

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Wed Jan 18, 2012 8:08 am

Project Summary: Setting up an agricultural district outside of the main residential area.

1/17/12
Name: Plot
Type: Landscaping
Requirement: 1000 sq ft, 35 BP
Profit: 1 Common Item per Week
Bonus: Agriculture x1.10

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)
10 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (Material C)
100 Builders = 100 CP

Build Order
City Hall: 90/90 sRP | 90/90 *Complete*
Plot 1: 35/35 BP *Complete*
Plot 2: 35/35 BP *Complete*
Plot 3: 35/35 BP *Complete*
Plot 4: 35/35 BP *Complete*
Plot 5: 1/35 BP *Under Construction*

Area Changes
+ City Hall
+ 3% to Stroll
+ 4 Plots

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Thu Jan 19, 2012 9:14 am

Project Summary: Setting up an agricultural district outside of the main residential area.

1/18/12

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)
10 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (Material C)
100 Builders = 100 CP
= 200 BP

Build Order
Plot 5 > Field: 35/35 BP *Completed*

Plot 1: 35/35 *Completed*

Plot 5: 26/35 *Under Construction*

Area Changes
+ 5 Plots convert to Fields
+ 4 Plots

Promotional Tour 1: http://www.radiantdawn.org/t727-visiting-a-friend#13258
- 20% of 375 = 75
Natural Stroll 1: 1/18/12
- 75 x 1.23 (23% stroll) = 92

Population: 92 / 375
Militia (2 Barracks, 2 Temples) = 31 (21 Humans, 10 Kami)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Fri Jan 20, 2012 9:01 am

Project Summary: Based on Mirage’s recommendations, the Trade Schools will finally go into construction.

1/19/12
Name: Trade School
Type: Building
Requirement: 1+ Story, 2000 sq ft, 350 BP (Custom: 50 x 40 ft, 2000 sq ft, 1 story, Material B, 95 BP (48 RP / 48 CP))
Bonus: x1.25 Bonus to Non-Military Personnel units granted by Life Path Checkpoints.

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)
10 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (Material C)
100 Builders = 100 CP

Build Order
Plot 5 > Field > Farmland: 35/35 *Completed by 9 Lumberjacks*
Trade School 1: 48/48 CP | 48/48 RP (From Surplus)
Trade School 2: 48/48 CP | 48/48 RP (From Surplus)
4 BP left over = builders get off early
Lumberjacks gathered 100 CP of Stone

Area Changes
+ 5 Plots convert to Fields
- Fields converted to Farmlands
+ 100 Stone
+ Trade School x2

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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Kazatul
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PostSubject: Re: Jun'Jo   Sat Jan 21, 2012 3:22 pm

Project Summary: Since Kyro forgot to post up something for today, this seems like a good idea.

1/20/12
Name: Improved Streets
Type: Landscaping
Requirement: 500 Build Points per subgrid
Bonus: +5% bonus to Natural Stroll

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)
10 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP
100 Builders = 100 CP
= 200 BP

Build Order
Improved Streets: 100/250 CP | 100/250

Area Changes
None

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Jun'Jo   Sun Jan 22, 2012 12:19 am

Project Summary: Roadwork continues.

1/21/12
Name: Improved Streets
Type: Landscaping
Requirement: 500 Build Points per subgrid
Bonus: +5% bonus to Natural Stroll

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)
10 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP
100 Builders = 100 CP
= 200 BP

Build Order
Improved Streets: 200/250 CP | 200/250

Area Changes
None

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Mon Jan 23, 2012 8:04 am

Project Summary: Roadwork continues and more houses are built.

1/22/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Surplus
199 RP (Wood)
16 RP (Sticks/Cloths)
10 RP (Stone)

Day’s Work
100 Lumberjacks = 50 RP (Material C)
100 Builders = 100 CP

Build Order
Improved Streets: 250/250 CP | 250/250 *Completed*
Yurt 41: 18 RP | 17/17 CP *Completed*
Yurt 42: 18 RP | 17/17 CP *Completed*
Yurt 43: 18 RP | 16/17 CP
* -4 RP from surplus

Area Changes
+ Improved Roads (+5% to stroll)
+ 50 Material C (Stone)
- 4 Material B
+ 2 Yurts
+ 14 PL

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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PostSubject: Re: Jun'Jo   Tue Jan 24, 2012 9:02 am

Project Summary: Roadwork is complete and more houses are built.

1/23/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Surplus
199 (-54)= 145 RP (Wood)
16 RP (Sticks/Cloths)
60 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (Material C)
100 Builders = 100 CP

Build Order
Yurt 43: 18/18 RP | 17/17 CP *Completed*
Yurt 44: 18/18 RP | 17/17 CP *Completed*
Yurt 45: 18/18 RP | 17/17 CP *Completed*
Yurt 46: 18/18 RP | 17/17 CP *Completed*
Yurt 47: 18/18 RP | 17/17 CP *Completed*
Yurt 48: 18/18 RP | 17/17 CP *Completed*
Yurt 49: 18/18 RP | 14/17 CP *Under Construction*
- 108 RP Wood from Surplus (37 left)

Area Changes
+ 100 Material C (Stone)
+ 6 Yurts
+ 42 PL

-----------------
"I am the Solution."
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PostSubject: Re: Jun'Jo   Wed Jan 25, 2012 10:45 am

Project Summary: More and more houses are built.

1/24/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Surplus
37 RP (Wood)
16 RP (Sticks/Cloths)
160 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (Material C)
100 Builders = 100 CP

Build Order
Yurt 49: 18/18 RP | 17/17 CP *Complete*
Yurt 50: 18/18 RP | 17/17 CP *Complete*
Yurt 51: 18/18 RP | 17/17 CP *Complete*
Yurt 52: 18/18 RP | 17/17 CP *Complete*
Yurt 53: 18/18 RP | 17/17 CP *Complete*
Yurt 54: 18/18 RP | 17/17 CP *Complete*
Yurt 50: 18/18 RP | 12/17 CP *Under Construction*

Area Changes
+ 6 Yurts
+ 42 PL

-----------------
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PostSubject: Re: Jun'Jo   Thu Jan 26, 2012 11:18 am

+ V10b
http://www.radiantdawn.org/t719-morning-woods

1/25/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Surplus
37 RP (Wood)
16 RP (Sticks/Cloths)
160 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (Material C)
100 Builders = 100 CP

Build Order
Yurt 50: 18/18 RP | 17/17 CP
Yurt 51: 18/18 RP | 17/17 CP
Yurt 52: 18/18 RP | 17/17 CP
Yurt 53: 18/18 RP | 17/17 CP
Yurt 54: 18/18 RP | 17/17 CP
Yurt 55: 18/18 RP | 17/17 CP
Yurt 56: 18/18 RP | 10/17 CP *Under Construction*

Area Changes
- 8 Wood from Surplus
+ 6 Yurts
+ 42 PL

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]


Last edited by aѕceпxion on Fri Jan 27, 2012 9:54 am; edited 1 time in total
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PostSubject: Re: Jun'Jo   Fri Jan 27, 2012 9:35 am

1/26/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
160 RP (Stone)

Day’s Work
100 Lumberjacks = 125 RP (Material B)
100 Builders = 100 CP

Build Order
Yurt 56: 18/18 RP | 17/17 CP
Yurt 57: 18/18 RP | 17/17 CP
Yurt 58: 18/18 RP | 17/17 CP
Yurt 59: 18/18 RP | 17/17 CP
Yurt 60: 18/18 RP | 17/17 CP
53 RP Left Over
25 BP Left Over
= 78 BP
Lumber Resource Camp 1 (V10b): 35/35 BP
Lumber Resource Camp 2 (V10b): 35/35 BP
Lumber Resource Camp 3 (V10b): 08/35 BP *Under Construction*

Area Changes
+ 5 Yurts
+ 35 PL
+ 2 Resource Camp (x 1.10 RP bonus to wood each)


-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]


Last edited by aѕceпxion on Sun Jan 29, 2012 2:45 am; edited 1 time in total
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PostSubject: Re: Jun'Jo   Sat Jan 28, 2012 5:47 am

1/27/12
Yurts (25 x 20, 500 sq ft, Material B, 35 BP, +7 PL)

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
160 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (x1.375 to Material B)
100 Builders = 100 CP
= 200 BP when working together

Build Order
Lumber Resource Camp 3 (V10b): 35/35 BP (173 BP left)
Lumber Resource Camp 4 (V10b): 35/35 BP (138 BP left)
Lumber Resource Camp 5 (V10b): 35/35 BP (103 BP left)
> Upgrade to Enhanced Camp
Outpost (V10b): 5/5 BP (98 BP left)
Stone Resource Camp 1 (V10b): 35/35 BP (63 left)
Stone Resource Camp 2 (V10b): 35/35 BP (28 left)
Stone Resource Camp 3 (V10b): 16/35 BP *Under Construction*

Area Changes
+ 1 Enhanced Resource Camp (Lumber)
+ 2 Resource Camps (Stone)
x 1.75 RP bonus to wood
x 1.10 RP bonus to stone (each)
+ Outpost

-----------------
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PostSubject: Re: Jun'Jo   Mon Jan 30, 2012 3:51 am

1/29/12
Yesterday was a day or rest and village wide holiday.

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
160 RP (Stone)

Day’s Work
100 Lumberjacks = 100 RP (x1.375 to Material B)
100 Builders = 100 CP
= 200 BP when working together

Build Order
Stone Resource Camp 3 (V10b): 35/35 BP (181 left)
Stone Resource Camp 4 (V10b): 35/35 BP (146 left)
Stone Resource Camp 5 (V10b): 35/35 BP (111 left)
> Enhanced Resource Camp
Cob Resource Camp 1 (V10b): 35/35 BP (76 left)
Cob Resource Camp 2 (V10b): 35/35 BP (41 left)
Cob Resource Camp 3 (V10b): 35/35 BP (6 left)
Cob Resource Camp 4 (V10b): 6/35 BP (Under Construction)

Area Changes
+ 1 Enhanced Resource Camp (Stone)
+ 4 Resource Camps (Cob)

-----------------
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PostSubject: Re: Jun'Jo   Tue Jan 31, 2012 2:23 am

1/30/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
160 RP (Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
Resource Camp
1/2 mile stone wall (2640 ft/1320 BP)

Build Order
Cob Resource Camp 4 (V10b): 35/35 BP (171 left)
Cob Resource Camp 5 (V10b): 35/35 BP (136 left)
> Enhanced Resource Camp
Stone Wall: 279/660 RP | 68/660 CP (x1.75 bonus to Stone and Surplus Stone)

Area Changes
+ 1 Enhanced Resource Camp (Cob)
- 160 Stone

-----------------
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PostSubject: Re: Jun'Jo   Wed Feb 01, 2012 10:25 am

1/31/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
1/2 mile stone wall (2640 ft/1320 BP)

Build Order
100 Lumber Jacks produce 175 Stone at the Enhanced Quarry
Stone Wall: 454/660 RP | 168/660 CP (x1.75 bonus to Stone and Surplus Stone)

Area Changes
+ Length of Stone Wall

-----------------
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PostSubject: Re: Jun'Jo   Thu Feb 02, 2012 11:17 am

2/1/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
1/2 mile stone wall (2640 ft/1320 BP)

Build Order
100 Lumber Jacks produce 175 Stone at the Enhanced Quarry
Stone Wall: 629/660 RP | 268/660 CP (x1.75 bonus to Stone and Surplus Stone)

Area Changes
+ Length of Stone Wall

-----------------
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PostSubject: Re: Jun'Jo   Fri Feb 03, 2012 9:31 am

2/2/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
1/2 mile stone wall (2640 ft/1320 BP)

Build Order
100 Lumber Jacks produce 175 Stone at the Enhanced Quarry
Stone Wall: 660/660 RP | 368/660 CP (x1.75 bonus to Stone and Surplus Stone)

Area Changes
+ 94 Stone
+ Length of Stone Wall

-----------------
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PostSubject: Re: Jun'Jo   Sat Feb 04, 2012 1:59 am

2/3/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
94 RP (Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
1/2 mile stone wall (2640 ft/1320 BP)

Build Order
100 Lumber Jacks produce 175 Stone at the Enhanced Quarry
Stone Wall: 660/660 RP | 468/660 CP (x1.75 bonus to Stone and Surplus Stone)

Area Changes
+ 175 Stone
+ Length of Stone Wall

-----------------
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PostSubject: Re: Jun'Jo   Sun Feb 05, 2012 1:57 am

2/4/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
269 RP (Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
1/2 mile stone wall (2640 ft/1320 BP)

Build Order
100 Lumber Jacks produce 175 Stone at the Enhanced Quarry
Stone Wall: 660/660 RP | 568/660 CP (x1.75 bonus to Stone and Surplus Stone)

Area Changes
+ 175 Stone
+ Length of Stone Wall

-----------------
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PostSubject: Re: Jun'Jo   Mon Feb 06, 2012 4:39 am

2/5/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
444 RP (Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
1/2 mile stone wall (2640 ft/1320 BP)

Build Order
100 Lumber Jacks produce 175 Stone at the Enhanced Quarry
Stone Wall: 660/660 RP | 660/660 CP *Complete*
8 BP left over; workers can take a break.

Area Changes
+ 175 Stone
+ 1/2 mi Stone Wall Completed

-----------------
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PostSubject: Re: Jun'Jo   Tue Feb 07, 2012 8:46 am

2/6/12

Surplus
29 RP (Wood)
16 RP (Sticks/Cloths)
619 RP (Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
Trade Schools

Build Order
Lumber jacks generate138 RP (Wood)
Trade School 3: 48/48 CP | 48/48 RP
Trade School 4: 48/48 CP | 48/48 RP
Trade School 5: 04/48 CP | 48/48 RP (6 from Surplus)

Area Changes
-6 Wood from Surplus
+2 Trade Schools

-----------------
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PostSubject: Re: Jun'Jo   Wed Feb 08, 2012 4:18 am

Ayo, I think ur wood number is off.

100 Lumberjacks for Mat. B = 100 x 1.25 = 125
x Enhanced Camp = 218.75 or 219

Sooo...
Spoiler:
 

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PostSubject: Re: Jun'Jo   Wed Feb 08, 2012 8:58 am

Ooc // Thank you.

2/7/12

Surplus
16 RP (A, Sticks/Cloths)
104 RP (B, Wood)
619 RP (C, Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
Trade Schools

Build Order
Lumber jacks generate 219 RP (Wood)
Trade School 5: 48/48 CP | 48/48 RP *Complete*
Trade School 6: 48/48 CP | 48/48 RP *Complete*
Trade School 7: 08/48 CP | 48/48 RP *UC*

Area Changes
+123 Surplus Wood
+2 Trade Schools

-----------------
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PostSubject: Re: Jun'Jo   Thu Feb 09, 2012 3:58 am

2/8/12

Surplus
16 RP (A, Sticks/Cloths)
227 RP (B, Wood)
619 RP (C, Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
Yurts

Build Order
Lumber jacks generate 219 RP (Wood)
Trade School 7: 48/48 CP | 48/48 RP *C*
Yurt 66: 18/18 RP | 17/17 CP
Yurt 67: 18/18 RP | 17/17 CP
Yurt 68: 18/18 RP | 17/17 CP
9 BP left over; break time.

Area Changes
+168 Surplus Wood
+3 Yurts
+21 PL



Spoiler:
 

-----------------
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PostSubject: Re: Jun'Jo   Tue Feb 14, 2012 2:08 am

2/13/12
The workers were given a week off to do personal things and rest.

Surplus
16 RP (A, Sticks/Cloths)
395 RP (B, Wood)
619 RP (C, Stone)

Resources
100 Lumberjacks
100 Builders

Day's Agenda
3 Stone Gates (Kaz will name): Two 25 ft gates (east and west) and one 50 ft gate (south). They will work with a side ways pulley that slides a stone 'door' in front of the entrance when it needs to be closed.
Gate = Wall BP x2
Gate 1 = 25 ft x 2 ft per BP x 2 = 100 BP
Gate 2 = 25 ft x 2 ft per BP x 2 = 100 BP
Gate 3 = 50 ft x 2 ft per BP x 2 = 200 BP

Build Order
Gate 1 = 100 BP / 100 BP *C* (50 RP half from Stone Surplus)
Gate 2 = 100 BP / 100 BP *C* (50 RP half from Stone Surplus)
Gate 3 = 100 BP / 200 BP *UC* (100 RP half from Stone Surplus)

Area Changes
+ 2 Gates (East and West)
- 200 Stone from Surplus

East Gate: Higashidaimon
West Gate: Nishimon
Main Gate: Iriguchi

-----------------
"I am the Solution."
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PostSubject: Re: Jun'Jo   Wed Feb 15, 2012 5:32 am

Correction to Above:
 

2/14/12
The workers are finishing up the Main Gate, Iriguchi, and starting on the armories.

Resources
16 RP (A, Sticks/Cloths)
395 RP (B, Wood)
594 RP (C, Stone)

Workers
100 Lumberjacks
100 Builders

Day's Agenda
Gate 3 = 50 ft x 2 ft per BP x 2 = 200 BP (100 RP / 100 CP)
100 Lumber Jacks produce 219 at the Enhanced Quarry

Queue
Armory Complex: 3 Armories
Light Weaponry = 50 BP (x2 for Material B)
Light Armoring = 50 BP (x2 for Material B)
Siege Workshop = 50 BP (x2 for Material B)

Build Order
Gate 3 = 0 RP / 100 CP *C*

Area Changes
+ 1 Gate (50ft, Stone, Main Gate: Iriguchi)
+219 Wood to Surplus

-----------------
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PostSubject: Re: Jun'Jo   Thu Feb 16, 2012 10:34 am

2/15/12

Resources
16 RP (A, Sticks/Cloths)
614 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks
100 Builders

Day's Agenda
Armory Complex Buildings (25 x 20 ft, Material B, 1 Story, No floors = 35 BP)
Housing

Build Order
Armory Complex: 3 Armories
Light Weaponry = 17/17 CP | 18/18 RP
Light Armoring = 17/17 CP | 18/18 RP
Siege Workshop = 17/17 CP | 18/18 RP
Yurt 69: 18/18 RP | 17/17 CP
Yurt 70: 18/18 RP | 17/17 CP
Yurt 71: 18/18 RP | 15/17 CP *UC*

Area Changes
+ Light Weaponry
+ Light Armoring
+ Siege Workshop
+ 2 Yurts
+ 14 PL
+ 111 Surplus Wood

Queue
(TBA by Kaz)

-----------------
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PostSubject: Re: Jun'Jo   Sat Feb 18, 2012 11:25 am

2/17/12

Resources
16 RP (A, Sticks/Cloths)
725 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks
100 Builders

Day's Agenda
Housing

Build Order
Yurt 71: 18/18 RP | 17/17 CP
Yurt 72: 18/18 RP | 17/17 CP
Yurt 73: 18/18 RP | 17/17 CP
Yurt 74: 18/18 RP | 17/17 CP
Yurt 75: 18/18 RP | 17/17 CP
Yurt 76: 18/18 RP | 17/17 CP
Yurt 76: 18/18 RP | 13/17 CP *UC*

Area Changes
+ 6 Yurts
+ 42 PL
+ 111 RP (Wood)

Queue
(TBA by Kaz)

-----------------
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PostSubject: Re: Jun'Jo   Sun Feb 19, 2012 5:15 am

2/18/12

Resources
16 RP (A, Sticks/Cloths)
836 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks
100 Builders

Day's Agenda
Housing

Build Order
Yurt 76: 18/18 RP | 17/17 CP
Yurt 77: 18/18 RP | 17/17 CP
Yurt 78: 18/18 RP | 17/17 CP
Yurt 79: 18/18 RP | 17/17 CP
Yurt 80: 18/18 RP | 17/17 CP
Yurt 81: 18/18 RP | 17/17 CP
Yurt 82: 18/18 RP | 11/17 CP *UC*

Area Changes
+ 6 Yurts
+ 42 PL
+ 111 RP (Wood)

Queue
(TBA by Kaz)

2: 2/18 - http://www.radiantdawn.org/t785-is-this-my-dance#14782 (+116)
Pop > 208
Natural Stroll = 28% = 266 POP

Spoiler:
 

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PostSubject: Re: Jun'Jo   Mon Feb 20, 2012 2:23 am

2/18/12

Resources
16 RP (A, Sticks/Cloths)
947 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks
100 Builders

Day's Agenda
Stables (28 x 25 ft, Material B, 44 BP)

Build Order
Yurt 82: 18/18 RP | 17/17 CP *UC*
Stable 1: 22/22 RP | 22/22 CP
Stable 2: 22/22 RP | 22/22 CP
Mystic Alter 1: 22/22 RP | 22/22 CP
Mystic Alter 2: 22/22 RP | 22/22 CP
6 CP left over - Workers get off early
131 Wood left over

Area Changes
+ 1 Yurt
+ 2 Stables
+ 2 Mystic Alters
+ 131 RP (Material B)

-----------------
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PostSubject: Re: Jun'Jo   Wed Feb 22, 2012 8:58 am

2/21/12

Resources
16 RP (A, Sticks/Cloths)
947 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks
119 Builders

Day's Agenda
Fish Farms (1000 sq ft, 35 BP)
LJ+BD = 219 BP

Build Order
Fish Farm 1: 35 / 35 BP
Fish Farm 2: 35 / 35 BP
Fish Farm 3: 35 / 35 BP
Fish Farm 4: 35 / 35 BP
Fish Farm 5: 35 / 35 BP
> Adv Fish Farm (Field) 1
Fish Farm 1: 35 / 35 BP
Fish Farm 2: 9 / 35 BP

Area Changes
+ Adv Fish Farm (Field)
+ 1 Fish Farm (Plot)

-----------------
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PostSubject: Re: Jun'Jo   Thu Feb 23, 2012 11:15 am

2/22/12

Resources
16 RP (A, Sticks/Cloths)
947 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks
119 Builders

Day's Agenda
Fish Farms (1000 sq ft, 35 BP)
LJ+BD = 219 BP
(Shops 44 BP)

Build Order
Fish Farm 2: 35 / 35 BP
Fish Farm 3: 35 / 35 BP
Fish Farm 4: 35 / 35 BP
Fish Farm 5: 35 / 35 BP
> Adv Fish Farm (Field) 2
88 BP left - 44 lumberjacks = 96 Wood
Shop 1: 22/22 RP | 22/22 CP
Shop 2: 22/22 RP | 22/22 CP

Area Changes
+ Adv Fish Farm 2 (Field)
+ 2 Shops
+ 52 Wood

-----------------
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PostSubject: Re: Jun'Jo   Fri Feb 24, 2012 4:59 am

2/23/12

Resources
16 RP (A, Sticks/Cloths)
999 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks (219 RP / wood)
119 Builders (119 CP)

Day's Agenda
Bazaar

Build Order
Shop 3: 22/22 RP | 22/22 CP
Shop 4: 22/22 RP | 22/22 CP
Shop 5: 22/22 RP | 22/22 CP
5 Shops > Market
2 Markets > Bazaar
Shop 1: 22/22 RP | 22/22 CP
Shop 2: 22/22 RP | 22/22 CP
Shop 3: 22/22 RP | 9/22 CP *UC*

Area Changes
+ Market > Bazaar
+ 2 Shops
+ 87 RP

-----------------
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Rep! : 56
Location : California

PostSubject: Re: Jun'Jo   Sat Feb 25, 2012 4:52 am

2/24/12

Resources
16 RP (A, Sticks/Cloths)
1086 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks (219 RP / wood)
119 Builders (119 CP)

Day's Agenda
Bazaar

Build Order
Shop 3: 22/22 RP | 22/22 CP *
Shop 4: 22/22 RP | 22/22 CP *
Shop 5: 22/22 RP | 22/22 CP *
> 5 Shops to Market
Shop 1: 22/22 RP | 22/22 CP *
Shop 2: 22/22 RP | 22/22 CP *
Shop 3: 22/22 RP | 18/22 CP *

Area Changes
+ Market
+ 2 Shops
+ 109 RP (B)

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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Supreme Mystic
Supreme Mystic
avatar

Rep! : 56
Location : California

PostSubject: Re: Jun'Jo   Sun Feb 26, 2012 12:22 pm

2/25/12

Resources
16 RP (A, Sticks/Cloths)
1195 RP (B, Wood)
569 RP (C, Stone)

Workers
100 Lumberjacks (219 RP / wood)
119 Builders (119 CP)

Day's Agenda
Bazaar

Build Order
Shop 3: 22/22 RP | 18/22 CP *
Shop 4: 22/22 RP | 22/22 CP
Shop 5: 22/22 RP | 22/22 CP
> 5 Shops = Market
> 2 Markets = Bazaar 1
Shop 1: 22/22 RP | 22/22 CP
Shop 2: 22/22 RP | 22/22 CP
Shop 3: 22/22 RP | 22/22 CP
Shop 4: 22/22 RP | 5/22 CP

Area Changes
- Market 1
+ Bazaar 1
+ 3 Shops
+ 87 RP B left

-----------------
"I am the Solution."
Jyn'rai Keirosuki [Techs] - Domen'Yun [Techs] - Asei Jyn [Techs]
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