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Pennywise
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PostSubject: MLC Q&A   Mon Jan 02, 2012 11:29 am

First topic message reminder :

As per request of Shin. MLC Q&A update version 2. Brought to you by me. Pennywise bwhahahaha. Ok so this is how it works for new people and such when they inevitably get around to reading this board. Also for those who have forgotten.



Confused Person: Help I have a question!
Penny:First off, ask yourself. Is the answer on the content site and you just haven't read it?
Confused Person: Maybe I-
Penny:* Slaps over the back of the head then quotes section*

Situation 2:
Confused Person: Its not on the content site help!
Penny: Gladly, we're here to answer anything we can to the best of our ability ( so long as we aren't reading to you)
*Situation resolved with answers*
Confused Person: Thank you MLC!

Situation 3: Situation Unresolved
Confused Person: You aren't any help!/I'm not happy with the answer!
Penny: Ah, how unfortunate. We shall notifiy Shin and retrieve a direct and definte answer for you.
Confused Person: Ok!
Shin: ):<
*Situation resolved, Shin unhappy about having to do something)

In short, we're here to take some weight of Shin's back by answering questions so he doesn't have to. We're more experienced members. But this does not mean our answers are absolute( although, I'll note at this stage Kyro is nearly always right). Process of questioning, ensure the answer isn't availible somewhere on the site. Ask on MLC, do not go directly to Shin, he will likely point you back here. If answer/situation is not resolved through the MLC. Then Shin can be contacted. Think thats about it. Anyways. Enjoy.

Oh, last note. Any questions from current members about the updates should be directed at the Shindows Update Thread. Peace and chicken grease.

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PostSubject: Re: MLC Q&A   Mon Feb 20, 2012 8:00 am

oh ya, that...
lemme look into it and let ppl kno when i got it the way it's supposed to be
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Noah
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PostSubject: Re: MLC Q&A   Sat Mar 10, 2012 9:50 pm

» Juggernaut Tag
- Im a little Iffy on the Threshold part. " If you are hit with an attack that's greater than the JUG damage threshold ".
Does that refers to the DMG Tags [ Stg 2: +1 | Stg 4: +2 | Stg 6 : +3 ] ? So if someone with Ascended Strength attack with a Stg 4 Attack, and I have Stg 3 JUG, would I be able to take 3 of those attacks without interruption ? or does refers to something else like +1/2/3 above your toughness?
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aѕceпxion
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PostSubject: Re: MLC Q&A   Sat Mar 10, 2012 10:15 pm

I believe your defense is added into the threshold since their plus numbers; that's how I remember it working.

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PostSubject: Re: MLC Q&A   Tue Mar 20, 2012 7:20 pm

This is the only tag you need every level of and the required basis of all techs learned under whatever a package it's in. The first technique you will learn in a package should be a SYL based tech. It's stage is the same as the highest stage effect you can learn in that package, and it indicates how skilled someone is in a particular package. It will not combine with other tags. You do not need to train it fully, but because other techniques piggy back on your overall style, you can't train other techniques higher than your style is trained and you can't learn tags higher than the stage of your SYL.

1. Can someone explain this a little simpler?

My understanding: I get a WOE package, I get one tag for my technique. All other techniques can only reach up to the SYL's indicated level.

If this is wrong tell me, but it's just a bit confusing to me.
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PostSubject: Re: MLC Q&A   Tue Mar 20, 2012 9:18 pm

pSP|mSP dictates the highest stage Tag one can get
The Style (SYL) Tag Dictates the highest stage Tag a technique can have

So say you have the support package and wanted to learn a technique similar to this

Name: Ω-Trigger I(CND3)
Package: Support
Desc: ????
Chant: ????
Effect: Initiates " Ω-Regen [HP+] " upon " Taking a Hit "
SP: 250

You will need two things in this order
» 250 mSP (1)
» SYL3 Tag (2 since you need 250mSP inorder to get the SYL3 Tag)

So once I have a technique like this

Name: Ω-Factor(SYL3)
Package: Support
Desc: ???
Effect: Required basis of all "Support" Techs
SP: 250

Then I can learn Ω-Trigger I

---
---

If Ω-Factor is Mastered, then All other support Techs cannot be taken to anything beyond Mastered, so Ω-Trigger I can only be mastered but not Perfected. Once you Perfect Ω-Factor, then you can perfect Ω-Trigger I
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PostSubject: Re: MLC Q&A   Wed Mar 21, 2012 2:51 am

Relic wrote:
This is the only tag you need every level of and the required basis of all techs learned under whatever a package it's in. The first technique you will learn in a package should be a SYL based tech. It's stage is the same as the highest stage effect you can learn in that package, and it indicates how skilled someone is in a particular package. It will not combine with other tags. You do not need to train it fully, but because other techniques piggy back on your overall style, you can't train other techniques higher than your style is trained and you can't learn tags higher than the stage of your SYL.

1. Can someone explain this a little simpler?

My understanding: I get a WOE package, I get one tag for my technique. All other techniques can only reach up to the SYL's indicated level.

If this is wrong tell me, but it's just a bit confusing to me.

This is pretty much correct.

If you've learned techs and trained them higher, my understanding is those techs would tech be "locked" at a lower stage reflecting your SYL.

As for the tags thing its pretty simple. Your SYL is STG1, you can only ever use STG1 tags in that package.

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Ashurei
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PostSubject: Re: MLC Q&A   Wed Mar 28, 2012 6:22 am

Penny, you may be able to answer this..

Time check on casting a spell that is Level 1, Affinity, Perfected , Free Chant Perfected.

1 Count, .5 for perfected. then half of that for FC?
Does that still count as 1 count, and do we have to actually use a time delay in rp, or can we say that it's happening.


IE. I throw a punch forward, and as it moved it "glows with blue energy". Would that be enough to use a technique in that manner?
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PostSubject: Re: MLC Q&A   Wed Mar 28, 2012 4:18 pm

Ah, this question I remember being asked a while back.

Short of it Ash no matter what happens a technique can never be lower than a 1 count. Freechannel will remove your need to chant for it. But the channeling time is still there.

As for the description of it. Yeah think thats alright. Since tech in a chart of sorts it'd look like this

Ash begins punch >>>1 count>>> fist glows blue as it moves / punch complete.

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aѕceпxion
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PostSubject: Re: MLC Q&A   Wed Mar 28, 2012 7:55 pm

From what I remember, it used to state that a tech could not have a chant time less than 1 count, but with SU2, the way chanting and channeling was calculated was changed resulting in the use of fractions rather than always solid numbers. At the same time, the wording that specified that count had to be at least one was removed. I say that to express that I believe you are able to have half second counts now.

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PostSubject: Re: MLC Q&A   Thu Mar 29, 2012 1:18 am

Should we get a Shin-clarification on this one?
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PostSubject: Re: MLC Q&A   Thu Mar 29, 2012 12:04 pm

i think a half count is ok

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PostSubject: Re: MLC Q&A   Mon Apr 02, 2012 2:22 am

Thanks for the clarification, rock on.
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PostSubject: Re: MLC Q&A   Sun Apr 08, 2012 9:29 am

/next question..

Is there a method of combining techniques..

ie.. FALCON PUNCH!
magical and physical damage at the same time?
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Noah
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PostSubject: Re: MLC Q&A   Sun Apr 08, 2012 11:22 am

Yes.
Add Dmg Tag 2 times to a Skill (In this Case " Falcon Punch ")
1 will be Magic and 1 will be Physical. There cant be 2 Physical nor 2 Magical

" Harmful element with an attempted HP reduction to the target. For magical packages, DMG will add to INT. For physical packages, DMG will add to STR. You can't stack the same type of DMG, but you can stack magical and physical DMG in one technique. "
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PostSubject: Re: MLC Q&A   Sun Apr 08, 2012 3:47 pm

thats what I thought, glad its straight.
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Pennywise
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PostSubject: Re: MLC Q&A   Tue Apr 10, 2012 1:47 pm

shin wrote:
“Oh! You want something like a powder.”

He points behind Penny.

“Just look in that chest by the wall.”

Mostly aimed @ Shin.

Should I take this as a cue just to grab the powder, poison= success or should I open the chest and look for it? Since the tournement is on right now its kinda slowing stuff down.

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PostSubject: Re: MLC Q&A   Tue Apr 10, 2012 5:15 pm

o
stuff dun always go as planned
you can roll a chance for ur question though
matter o fact, to make things faster i'll do it (roll)
1-3 - there's actually powder in the chest, you can grab it and go
4-6 - when you turn around, he uses chloroform on you and tries to rape you
7-10 - there's nothing in the chest, the guy is up to something, suspicious, you should prolly just go

or

alternative (what ppl normally do) - go w/the post and wait on my post for me to respond to you turning around and bending over

no reason for me to break IC protocol to hurry up and give you poison to go do as u like w/it xD

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PostSubject: Re: MLC Q&A   Tue Apr 10, 2012 5:15 pm

The member 'Shintre' has done the following action : Dices roll

'10 (aka Steal) Roll' : 4
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PostSubject: Re: MLC Q&A   Tue Apr 10, 2012 5:16 pm

wow
btw, this would have gone on the saga board

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PostSubject: Re: MLC Q&A   Tue Apr 10, 2012 5:18 pm

^lmfao
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Pennywise
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PostSubject: Re: MLC Q&A   Tue Apr 10, 2012 5:19 pm

FFFFF---

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Noah
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PostSubject: Re: MLC Q&A   Tue Apr 10, 2012 6:34 pm

LMAO! Wow xD
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PostSubject: Re: MLC Q&A   Wed Apr 18, 2012 3:08 am

Requesting a better clarification (and to not jumble up my tech board)

Notes: Harmful element with an attempted HP reduction to the target. For magical packages, DMG will add to INT. For physical packages, DMG will add to STR. You can't stack the same type of DMG, but you can stack magical and physical DMG in one technique.

So it is possible to add Magical damage to a physical technique, and physical damage to a magical technique. does this invalidate the Affinity, since it is still inside that package, just a technique of it?

IE. punching someone with a fire fist that deals both fire damage, and physical damage from the punch.
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PostSubject: Re: MLC Q&A   Wed Apr 18, 2012 5:58 am

Right Ash if I get this right you are asking.

A) Can you mix MAG and PHS damage
B) Does mixing the two invalidate the affinity STA reduction

A) Yes
B) More complicated. Basically the way I've always done it is that you still recieve a partial bonus. Just apply the affinity soley to the part of the technique that is your affinity.

EX) Fiery punch.

Affinity = Fire.

STA reduction on the DMG tag for fire.Full stamina cost for the punch dmg tag.

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PostSubject: Re: MLC Q&A   Wed Apr 18, 2012 8:37 am

it's b/c it's a combined tech of two packages
think of it as a lightning and melee technique
not a lightning tech that does phy dmg

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PostSubject: Re: MLC Q&A   Wed Apr 18, 2012 10:29 pm

So, would it be considered a separate technique package altogether?
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PostSubject: Re: MLC Q&A   Wed Apr 18, 2012 11:00 pm

Two packages together would create a separate and combined package; I just list them under hybrid packages on my bio, I believe.

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PostSubject: Re: MLC Q&A   Thu Apr 19, 2012 2:09 am

Ashurei wrote:
So, would it be considered a separate technique package altogether?

Sorta kinda, pretty much

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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 5:12 am

Sounds good, I will get that setup on my bio later this weekend.

Next question, on Binds. I noticed they have evolved a bit. Previously, you could break a bind through actual force / mental will. Is that still the case, or do you have to have a bind breaking technique for it?

"Bind Breaking Type must be specified with the effect. It can be either Physical, Magic Physical, or Magic Mental. As an active tech, a character should be aware they're in a bind before using a bind breaking technique."
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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 5:20 am

Ashurei wrote:
Sounds good, I will get that setup on my bio later this weekend.

Next question, on Binds. I noticed they have evolved a bit. Previously, you could break a bind through actual force / mental will. Is that still the case, or do you have to have a bind breaking technique for it?

"Bind Breaking Type must be specified with the effect. It can be either Physical, Magic Physical, or Magic Mental. As an active tech, a character should be aware they're in a bind before using a bind breaking technique."

As far as I'm aware thats still the case, the only thing to remember is that your strength/ Aegis must first exceed the strength of the bind in order to break it successfully. Otherwise you'll require a bind breaker to augement this. Basically all a bind breaker does is reduce the level of effectiveness making it more likely for your stats to be able to overwhelm the bind. Notice the " Bind Strength" and they're all in negatives? Thats why. But over all you have to remember. Even for your stats to overwhelm the bind, you must always be aware you are in a bind. If you aren't. Mental will or strength isn't going to do shit.

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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 5:36 am

So regardless of what happens, you have to be aware of a bind before you can break it, it just doesn't happen automatically.
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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 5:42 am

Yes. Main example I'll give.

Awareness of a bind in physical terms is relatively obvious. But mental, less so. Say for an example you are strolling through a forest, just happy as can be. But about 5 minutes after entering you were hit by a bind, minutes later you actually came out of the forest, you are now walking towards a cliff edge. But all you can see is forest. Someones put you in an illusionary bind to make you think you are still walking in a forest. In this way, unless you knew the forest didn't go on for this long and knew the area. You would have no way of knowing you were binded. Best way to think of it is that you aren't always on guard. A person who is immensely strong won't always be using 100% of that strength all the time, they'd need to be aware of something to use it against. Same with aegis/willpower. You'd need to be aware that you required to focus your mental will before it could be utilized.

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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 6:37 am

I understand that, it all makes sense. My question I guess is more geared toward ignoring/disregarding binds based on strength. Say.. a Strong bind vs an abnormal aegis. Would they have to recognize the bind, and then attempt to break it through strength/use a technique?

I believe I remember the old way going like so
Bind Strength Less than MD : Can break instantly upon recognizing
Bind Strength same as MD : Can break after the turn once recognized
Bind Strength Higher than MD : Stuck until can break / released

But, this is not stated anywhere in the rules or in the technique / breakdown section
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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 8:03 am

Yeah thats correct.Once you recognise the bind, you can use superior stats to trump it. But you have to recognise it first before you do anything. Even if its a weak bind, if you don't recognise it you can't break it.

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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 2:04 pm

Quote :
Binding and Breaking
You can use your attributes stats to break out of a bind. Physical binds (and Magical based physical binds) are broken with Strength. Pure magical binds (Illusionary, Charm, or Mental Binds) are broken with Aegis. Of course, if you are weaker than the strength of the bind on you, then you are just bound for however long the bind's duration is. If you have equal attributes as what's binding you, then you you can forcefully break out of the hold with a noticeable delay. If you have attributes greater than the bind, the bind is dispelled with no delay. If a character has attributes weaker than a bind placed on it, then it can use a bind breaking technique to reduce the strength of the bind similar to a tech clash.

natural bind breaking's a lil different from using a bind breaking tech. you need to know your in a bind to use a bind breaker tech.

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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 2:23 pm

Caught this before I head out and I will have to disagree partially with what Jack said.

" If you have equal attributes as what's binding you, then you you can forcefully break out of the hold with a noticeable delay. If you have attributes greater than the bind, the bind is dispelled with no delay ".
^Combat Page

Now in the example that Jack gave, that would be somewhat true as even with high stats you wouldn't be like " Wait hold up a sec, Im in a Mental Bind ". Or wouldn't be naturally prepared in that scenario as it's not in a battle and there for will power and strength that would naturally be active wouldn't be. Now you'll have bases to immediately notice something that would make you aware that there is some smelly is up. If you're in a situation where your will power or strength is already being utilized then it won't take affect at all. I'll give you examples for each:

Physical: A 7 Year old, or a 23 year old skinny man like myself trying to bind a wrestler whose already in a forceful motion. I grab onto him in attempts to slow him down...that's not going to phase him at all as he's just going to carry me with him unhindered if I don't get thwarted and tossed away from the force possibly already acting against me (Like Im trying to grab his arm while he's swinging around). Yes I owned myself by comparing to a seven year old but it's true lol. Another would be with a Inanimate object (Does not possess the ability to comprehend if it's in a bind or not...it's an Object) A Wrecking ball moving with great force
(Possibly on the site would be maybe supreme or Godlike, Idk) Do you think that anything less than the force is going to hinder or even affect it in the least ? Or better yet lets use an example where all of the effective where one could utilize equal strength to impede the object. A Motor vehicle (Car) and a person. I can promise you that if you went and stood in the streets now and tried to stop a car moving at full speed (Someone behind the wheel just for the purpose of continuing to keep it going even after meeting something) You will get hit and be tossed aside or mowed over. If you had the strength to pull some Semi Hulk crap, then you'll hinder with noticeable delay but it will continue to mow you down. Now if you had some hulk shit going for you. You'll jump infront of that thing and just stop it, no it's or buts about it regardless of notification (Object).

Magic-Physical: Similar case scenario except it's an earth hand used through magic. If that said swinging arm (Or just strength) is in use atm and that hand comes to it, The hand will get mowed down by the utilization of strength without any delay. He doesn't even have to know that it's coming at him, but if it come and make contact...it's getting mowed down and basically not even allowing the bind to take hold hence the " If you have attributes greater than the bind, the bind is dispelled with no delay ". If you had to figure out that you was being held by the hand while " Already " Utilizing what it took to break the bind, then not only would that be outright stupid, but would defeat the whole purpose of a good portion of that text.

Mental: Now this is a little tricky as people get the idea that something being a Mental bind is something that deals with the mind and therefore require moments of thinking to figure it out and then dispell it. NOoooo that's not true at all. The same rule applies to it. If your will power is heightened and your in a situation where it is already being utilized, The bind will not take hold, it would not be strong enough to even take hold and there for will be dispersed with no form of Delay. Examples of this
Charm/emotional: Fighting a female who uses a Charm bind, basically trying to seduce you while you're charging at her. If you are heightened (Active in both Strength/Will power (or any other word to basically mean the utilization of your Aegis) Then that's not even going to cross your mind as your thought would probably be " Gotta knock this bitch out with one blow ". or Someone who tries to strike fear into you because they give you a mean look while you're in battle. How the heck thats going to even impede ?
Illusion: Illusion attempts to make you think there are two trees infront of you instead of one. If you're not utilizing Aegis (Focus) Then yea you'll probably think that there is another tree there...but if you're utilizing it..THERE IS NO WAY You should even think that there is another tree there unless it is at equal level, in which you would go " Wait What ? Naw that's not can't be right ". If its of greater strength, you're just not going to notice.

And all cases excluding Psionic's where magic flow is invisible, you will be able to see it coming through it's flow so you should see something coming, and anything that comes due to effect after it makes contact with the char should be a no brainer to the character themselves.

Sorry for the Wall, had to try and cover everything before I head out and get busy lol. Just wanted to show or demonstrate how it would be applied to all the types.
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PostSubject: Re: MLC Q&A   Fri Apr 20, 2012 7:17 pm

Shintre wrote:
Quote :
Binding and Breaking
You can use your attributes stats to break out of a bind. Physical binds (and Magical based physical binds) are broken with Strength. Pure magical binds (Illusionary, Charm, or Mental Binds) are broken with Aegis. Of course, if you are weaker than the strength of the bind on you, then you are just bound for however long the bind's duration is. If you have equal attributes as what's binding you, then you you can forcefully break out of the hold with a noticeable delay. If you have attributes greater than the bind, the bind is dispelled with no delay. If a character has attributes weaker than a bind placed on it, then it can use a bind breaking technique to reduce the strength of the bind similar to a tech clash.

natural bind breaking's a lil different from using a bind breaking tech. you need to know your in a bind to use a bind breaker tech.

^ TL:DR official version.

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