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 Kitsume's Uploading Codes

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Kazakura
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PostSubject: Kitsume's Uploading Codes   Tue Sep 27, 2011 11:49 am

Physical I - Martial Arts:
 
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Physical II - Ranged:
 
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Physical II - Pole:
 
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Physical II - Unique:
 
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Physical III - Defense:
 
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Physical III - Movement:
 
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Physical III - Sensing:
 
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Magical I - Lightning:
 
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Magical II - Support:
 
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Combo:
 


**Note: Items in Purple are on the bio


Last edited by Kazakura on Sat Nov 19, 2011 9:24 am; edited 17 times in total
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Shintre
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PostSubject: Re: Kitsume's Uploading Codes   Wed Sep 28, 2011 9:47 pm

aroo?

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Wed Sep 28, 2011 9:49 pm

2nd character. I broke my rule -,-
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Shintre
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PostSubject: Re: Kitsume's Uploading Codes   Wed Sep 28, 2011 9:51 pm

lol@u ok

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Wed Sep 28, 2011 9:53 pm

Approved?
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PostSubject: Re: Kitsume's Uploading Codes   Wed Sep 28, 2011 9:58 pm

Thermal Tracking (VIS1) Passive
Within the blink of an eye, Kitsume is able to track physical movements in the environment using the infrared spectrum.
Effect: 1.5x
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
* Magnification when compared to a normal human. Dun include infrared or tracking?

Echoing Noise (HRG1, TRK1) Passive
Kitsume's hearing better than that of a normal human, able to single out specific and unique sounds as well as track them.
Effect: HRG 1.5x, TRK 15 minutes
SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
*approved

Scent (SML1, TRK1) Passive
The nose of this human relic is well honed and able to single out specific and unique scents as well as track them.
Effect: SML 1.5x, TRK 15 minutes
SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
*approved

Spiritual Tracking (SSN1, TRK1) Passive
With her programing and heightened sense, Kitsume can sense and identify the unique spiritual signatures of those around her. As well as track those signatures.
Effect: SSN 10ft, TRK 15 minutes.
SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
*approved

Military Elite(SYL1) Passive
A fighting style based on hand to hand tactics from various other styles.
Effect: Skill Level of Combat
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500
*approved

Strike (DMG2)
A simple attack consisting of any part of the body contacting with the target.
Effect: STR +1
SP: 75 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250
*approved

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Wed Sep 28, 2011 10:04 pm

Thermal Tracking (VIS1, TRK1) Passive
Within the blink of an eye, Kitsume is able to track physical movements in the environment using the infrared spectrum.
Effect: VIS 1.5x, TRK 15 minutes
SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000


Fixed.
Note: Figured the Infrared was just the way she saw it, the reason behind it being better than human. I didn't know there was an effect on one of the walls that did infrared. I must be missing it somewhere.
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Shintre
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PostSubject: Re: Kitsume's Uploading Codes   Wed Sep 28, 2011 10:36 pm

approved

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Fri Sep 30, 2011 11:19 am

Pole:
 

*Can I change the Martial Arts requirements to normal. I haven't bought anything yet. And I wanted to change the Affinity package to Physical: Pole
Martial Arts:
 
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PostSubject: Re: Kitsume's Uploading Codes   Fri Sep 30, 2011 11:00 pm

that's fine and approved

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Fri Oct 07, 2011 2:32 am

Unique:
 

Pole:
 


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PostSubject: Re: Kitsume's Uploading Codes   Fri Oct 07, 2011 3:09 am

approved

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Mon Oct 10, 2011 9:32 am

Support:
 

Defense:
 



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PostSubject: Re: Kitsume's Uploading Codes   Mon Oct 10, 2011 11:35 pm

approved

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Wed Oct 19, 2011 9:17 am

*Changing the names on some of the techs.
- Military Elite = Bujutsu
- Tripudio = Jojutsu
- Bellicus Offendo = Dancing Strike
- Strike = Unarmed Strike

Physical II - Ranged:
 

Physical II - Pole:
 

Physical III - Defense:
 

Physical III - Movement:
 

Magical I - Lightening:
 
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Pennywise
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PostSubject: Re: Kitsume's Uploading Codes   Thu Oct 20, 2011 7:40 pm

All of these are fine as far as I can see but I'd have you change the wording on this one

Unshinjutsu (VPC3, DEX2)
The art of being invisible. Kitsume's advanced training allows her to move faster than the eye can see or track.
Effect: VPC -50%, MOV +1
Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500


VPC on this is 50% meaning that it would be difficult to see, but not impossible. So I would change the words to " Allows her to move at a speed that is difficult to see or follow" something along those lines. Other that that.

MLC ::Vote 1/2

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Thu Oct 20, 2011 7:55 pm

was going for the effect when I finally raise it up. Didn't want to have to changed the wording when I got that far up.

Unshinjutsu (VPC3, DEX2)
The art of being invisible. Kitsume's advanced training allows her to move at a speed that is difficult to see or follow. At advanced stages, her speed becomes so great that the eye can no longer keep up
Effect: VPC -50%, MOV +1
Requirements: SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500
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Pennywise
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PostSubject: Re: Kitsume's Uploading Codes   Thu Oct 20, 2011 8:04 pm

S'all cool to me now. So thats everything on

1/2

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Shintre
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PostSubject: Re: Kitsume's Uploading Codes   Thu Oct 20, 2011 8:05 pm

approved

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Kazakura
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PostSubject: Re: Kitsume's Uploading Codes   Tue Nov 15, 2011 2:32 am

Bumping these up. Still haven't bought them yet.

Physical III - Defense:
 

Adding these.

Physical III - Movement : Anti-Magic Shell: Light (MRS4) Passive
Kitsume's Advanced systems allow certain magics to roll off her like water off a duck.
Effect: 100% DMG reduction (Light)
SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000

Combo : Shake the Foundations (AOE1, DEB3, DMG2, JMP1, DLY1)
Kitsume slams the end of a pole into the ground, vaulting over her opponent, and causing a delayed attack that sends up debris that damages surrounding foes.
Effect: AOE 5(ft), DEB (stones), DMG (+1 STR), JMP (9ft), DLY (1 post)
Combines: Movement and Pole
SP: 225 | Trained: 1406 Honed: 2813 Mastered: 4331 Perfected: 5625

Physical II - Pole : Smackdown (DMG2, STE3)
With this version of a strike, Kitsume can knock out an opponent.
Effect: DMG (+1 STR), STE (KO)
SP: 325 | Trained: 1031 Honed: 2063 Mastered: 3206 Perfected: 4125

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Pennywise
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PostSubject: Re: Kitsume's Uploading Codes   Tue Nov 15, 2011 7:04 am

Dark Approved

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Shintre
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PostSubject: Re: Kitsume's Uploading Codes   Tue Nov 15, 2011 10:14 pm

appoved

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