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 Yuki's Tech Tree

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Rune
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PostSubject: Yuki's Tech Tree   Wed May 18, 2011 8:21 am

LASHING:
 

BLADED:
 

DEFENSIVE:
 

SENSING:
 

FERAL:
 

BRAWLING:
 

DARK:
 

COMBO:
 


Last edited by Rune on Mon Nov 14, 2011 10:16 am; edited 22 times in total
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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 1:19 am

Spoiler:
 

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Last edited by Shintre on Sat May 21, 2011 12:26 am; edited 1 time in total
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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 3:00 am

Ah I see, then I'll remove the other effect and keep it passive.
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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 3:18 am

Physical II - Lashing: Whiplash
Description: Striking out with a whip or string like weapon to hit a single target.
Effects: DMG
Damage: Str + 0 (Stg1)


Last edited by Rune on Thu May 19, 2011 3:33 am; edited 1 time in total
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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 3:26 am

Spoiler:
 

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Last edited by Shintre on Sat May 21, 2011 12:27 am; edited 1 time in total
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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 3:32 am

Alright xD I'll change it to a single hit attack and save the multi for next
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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 3:33 am

approved

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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 3:45 am

Yay!... I don't start with both the techs do I? .. I have to learn the second one, right?
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PostSubject: Re: Yuki's Tech Tree   Thu May 19, 2011 4:46 am

right, you only get 1 free tech

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PostSubject: Re: Yuki's Tech Tree   Sat May 21, 2011 12:15 am

Physical II - Lashing: Serpent's Embrace
Description: Striking with a whip or string like weapon in such a way that an end wraps around a part of a target binding the portion wrapped by the weapon.
Effects: BD+
Strength: +0

Physical II - Lashing: Lashing Mastery
Description: Thanks to extensive use and practice with whip and other weapons of the type the strain on the stamina is reduced.
Effects: END
Reduction: 10%
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PostSubject: Re: Yuki's Tech Tree   Sat May 21, 2011 12:26 am

Physical II - Lashing

Serpent's Embrace
Description: Striking with a whip or string like weapon in such a way that an end wraps around a part of a target binding the portion wrapped by the weapon.
Effects: Bind = Str + 0 (BD+, Stg1)

Physical II - Lashing:

Lashing Mastery (Passive)
Description: Thanks to extensive use and practice with whip and other weapons of the type the strain on the stamina is reduced.
Effects: Stamina Reduction: 10% (END, Stg1)

approved

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PostSubject: Re: Yuki's Tech Tree   Mon May 30, 2011 4:21 pm

Magic II - Dark: Black Spher
Description: Charging dark energy into the palm of his hand, Yuki is able to form a ball of dark energy which he then can hurl at a target.
Effects: DMG, Stg 1
Damage: Int +0

Magic II - Dark: Barrier Shield
Description: Yuki is able to focus dark energy around him and solidify it into a bubble barrier around him to protect him from incoming attacks.
Effects: SHLD, Stg 2
Strength: Def +1

Magic II - Dark: Lance of Destruction
Description: Taking in dark energy from his surroundings and charging it, Yuki is able to create a javelin-like weapon of dark energy. After he has created the javelin-like weapon Yuki can either use it as a weapon or throw it at a target. If he chooses to throw it at a target the lance detonates on impact and violently explodes dealing damage to anyone caught in the blast radius.
Effects: DMG Stg 2, AOE Stg 2
Damage: Int +1

Magic II - Dark: Black Mist
Description: Collecting ambiant dark energy from his surroundings, Yuki then begins to form a dark mist that he is able to surround himself in or project to another place around him. This mist is toxic to those who enter it and will poison them simply upon contact of the mist. As long as the poison is not cured it will continue to eat away at the victims until they are dead.
Effects: STE (poison) Stg 1
Damage: -10 HP per turn

Magic II - Dark: Malevolent Charm
Description: Utilizing dark energy to invade a targets mind, Yuki is able to take subconscious control of a victim and direct there actions as he sees fit.
Effects: BND (Influence, Magical), Stg 1
Strength: Low

Magic II - Dark: Soul Eater (Passive)
Description: Yuki has the innate ability to drain the essences from someone at will and use it to replenish his own.
Effects: ABS, Stg 1
Drain: -5 / +2.5

Magic II - Dark: Shapeshifter
Description: Utilizing dark magic Yuki has the power to change his form from his human form to that of a white wolf.
Effects: SHP, Stg 1

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PostSubject: Re: Yuki's Tech Tree   Tue May 31, 2011 10:08 pm

start added sp/training reqs since we have that calculator for it now (i.e. i live under a rock)

clarified version

Magic II - Dark: Lance of Destruction
Description: Taking in dark energy from his surroundings and charging it, Yuki is able to create a javelin-like weapon of dark energy. After he has created the javelin-like weapon Yuki can either use it as a weapon or throw it at a target. If he chooses to throw it at a target the lance detonates on impact and violently explodes dealing damage to anyone caught in the blast radius.
Effects: DMG Stg 2, AOE Stg 2. Damage = Int +1, Range = 10 yds

rest are approved

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PostSubject: Re: Yuki's Tech Tree   Fri Jun 03, 2011 2:47 pm

Physical II - Lashing: Whip Strike Barrage
Description: Lashing out with his weapon, Yuki is able to hit multiple targets in a single attack.
Effects: Stg 2 DMG, Stg 2 MLT
Damage: Str +1
SP: 100 | Trained: 1000 Honed: 2000 Mastered: 3300 Perfected: 4000

Physical II - Lashing: Duel Wielding
Description: With years of practice and training Yuki has developed the ability to wield more then just a single weapon, instead he can wield two weapons, one in each hand.
Effects: Stg 1 MWD
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical II - Lashing: Whip Smack
Description: In the blink of an eye, Yuki lashes out with his lashing weapon to strike a target.
Effects: Stg 2 QCK, Stg 2 DMG
Damage: Str + 2
SP: 100 | Trained: 1000 Honed: 2000 Mastered: 3300 Perfected: 4000

Physical II - Lashing: Brutal Strangler
Description: Getting his lashing weapon around a targets neck, Yuki then has the ability to KO them with applied force to there neck, preventing them from taking in air.
Effects: STE KO
SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000


Magic II - Dark: Devil Serpent Chain
Description: Using his dark magic, Yuki can animate and manipulate his lashing weapon at will, allowing him to attack and defend with his lashing weapon while keeping his hands free to use other weapons.
Effects: Stg 2 ANI
SP: 75 | Trained: 563 Honed: 1125 Mastered: 1913 Perfected: 2250

Magic II - Dark: Feral Rage
Description: Yuki goes into a feral rage, growing stronger with his attacks but at the same time becoming more susceptible to damage.
Effects: STE Enrage
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Magic II - Dark: Dark Missile
Description: Conjuring up dark energy, Yuki creates multiple projectiles of dark energy that are capable of striking multple targets and following after targets.
Effects: Stg 2 DMG, Stg 2 BRG, Stg 2 MLT, Stg 2 HNE
Damage: Int +1
SP: 300 | Trained: 1875 Honed: 3750 Mastered: 6375 Perfected: 7500

Magic II - Dark: Crucifixion Spikes
Description: Conjuring spikes made of dark energy, Yuki penetrates the limbs of a target to bind them in place.
Effects: Stg 2 DMG, Stg 2 BND (physical)
Damage: Int +1
SP: 150 | Trained: 844 Honed: 1688 Mastered: 2869 Perfected: 3375

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Last edited by Rune on Sat Jun 04, 2011 1:35 am; edited 1 time in total (Reason for editing : Made corrections)
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PostSubject: Re: Yuki's Tech Tree   Fri Jun 03, 2011 9:29 pm

Physical II - Lashing: Duel Wielding
Description: With years of practice and training Yuki has developed the ability to wield more then just a single weapon, instead he can wield two weapons, one in each hand.
Effects: Stg 2 MWD
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000
you only need stg1 for 2 weapons (it doesn't count the weapon you can already wield) if you want you can take this down a stg.

Magic II - Dark: Dark Missile
Description: Conjuring up dark energy, Yuki creates multiple projectiles of dark energy that are capable of striking multple targets and following after targets.
Effects: Stg 2 DMG, Stg 2 BRG, Stg 2 MLT, Stg 2 HNE
Damage: Int +1
SP: 750 | Trained: 1875 Honed: 3750 Mastered: 5625 Perfected: 7500
i got SP: 300 | Trained: 1875 Honed: 3750 Mastered: 6375 Perfected: 7500
how'd you get 750?


rest are approved

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PostSubject: Re: Yuki's Tech Tree   Sat Jun 04, 2011 1:33 am

Ah I see, I didnt know it counted the weapon you already wielded xD and as for the cost, I guess I didnt calculate it right... might have put in to many effects in the calculater, thanks shin!

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PostSubject: Re: Yuki's Tech Tree   Sat Jun 04, 2011 1:41 am

xD

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PostSubject: Re: Yuki's Tech Tree   Wed Jun 08, 2011 12:48 pm

Physical III - Sensing: Enhanced Hearing (Passive)
Description: Yuki's bestial senses give him hearing more acute then that of a normal human.
Effects: Stg 2 HRG
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Physical III - Sensing: Enhanced Sight (Passive)
Description: Yuki's bestial senses makes his sight keener then that of a normal humans..
Effects: Stg 2 VIS
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Physical III - Sensing: Enhanced Scent (Passive)
Description: Yuki's bestial senses make his sense of smell far stronger then that of a normal humans.ns.
Effects: Stg 2 SML
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Physical III - Sensing: Tracking (Passive)
Description: Combining all of his enhanced senses, Yuki is able to track people.
Effects: Stg 2 TRK
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Physical III - Sensing: Spiritual Awareness (Passive)
Description: Being half-demon, Yuki is able to sense the spiritual presence and magic.
Effects: Stg 2 SSN
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Physical III - Defense: Unyielding Guard
Description: Raising his guard against an incoming attack, Yuki can buffer the damage he would take from the attack.
Effects: Stg 2 DEF
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Physical III - Defense: Tougher Then Tough (Passive)
Description: Living the life of a warrior, Yuki is capable of taking damage and seeming to be uneffected by it, shrugging it off as if it were nothing.
Effects: Stg 2 JUG
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Physical III - Defense: Dark Magic Proficiency (Passive)
Description: Being skilled in the dark magic, Yuki needs less energy to cast dark magic then he does with other magic.
Effects: Stg 2 END
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

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Last edited by Rune on Fri Jun 24, 2011 3:27 am; edited 1 time in total (Reason for editing : SP and training costs where calculated at stage 5 techs)
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PostSubject: Re: Yuki's Tech Tree   Fri Jun 10, 2011 12:34 am

approved

Physical II - Lashing: Whip Smack
Description: In the blink of an eye, Yuki lashes out with his lashing weapon to strike a target.
Effects: Stg 2 QCK, Stg 2 DMG
Damage: Str + 1
SP: 100 | Trained: 1000 Honed: 2000 Mastered: 3300 Perfected: 4000

i missed this before, it should be +1 for stg2 dmg, not +2

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Last edited by Shintre on Fri Jun 10, 2011 11:09 pm; edited 1 time in total
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PostSubject: Re: Yuki's Tech Tree   Fri Jun 10, 2011 11:24 am

Magic II - Dark: Essence Rejuvenation
Description: Utilizing his dark powers, Yuki is able to use dark energy to restore his health over time.
Effects: MDE, Stg 1 HP+
SP: 50 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250

Magic II - Dark: Energy Rejuvenation
Description: Utilizing his dark powers, Yuki is able to use dark enrgy to restore his stamina over time.
Effects: MDE, Stg 1 HP+
SP: 50 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250

Physical III - Defense: Vigilant Guard
Description: Entering into a state of total defense, Yuki is able to reduce the damage he would take from attacks.
Effects: MDE, Stg 2 DEF
SP: 100 | Trained: 750 Honed: 1500 Mastered: 2475 Perfected: 3000

Combined - Dark + Defense: Defensive Rejuvenation
Description: While bolstering his defense against attacks, Yuki calls upon the powers of darkness and uses dark energy to restore his health over time.
Effects: MDE, Stg 2 DEF, Stg 1 HP+
Note: Not sure on the SP cost and training for this one, Dark is Yuki's affinity..

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PostSubject: Re: Yuki's Tech Tree   Sat Jun 11, 2011 12:20 am

approved versions

Magic II - Dark: Essence Rejuvenation
Description: Utilizing his dark powers, Yuki is able to use dark energy to restore his health over time.
Effects: +5 HP per post (MDE, Stg3), (HP+, Stg1)
SP: 275 | Trained: 938 Honed: 1875 Mastered: 2813 Perfected: 3750

Magic II - Dark: Energy Rejuvenation
Description: Utilizing his dark powers, Yuki is able to use dark enrgy to restore his stamina over time.
Effects: +5 STA per post (MDE, Stg3), (HP+, Stg1)
SP: 275 | Trained: 938 Honed: 1875 Mastered: 2813 Perfected: 3750

Physical III - Defense: Vigilant Guard
Description: Entering into a state of total defense, Yuki is able to reduce the damage he would take from attacks.
Effects: Def +1 (MDE, Stg3), (DEF, Stg2)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Combined - Dark + Defense: Defensive Rejuvenation
Description: While bolstering his defense against attacks, Yuki calls upon the powers of darkness and uses dark energy to restore his health over time.
Effects: Def +1 and +5 HP per post (MDE Stg3), (DEF, Stg 2), (HP+, Stg 1)
SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500

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PostSubject: Re: Yuki's Tech Tree   Fri Jun 24, 2011 9:42 am

Physical II - Bladed: Howling Wolf, Striking Serpent (Passive)
Description: A combat style Yuki has developed that utilizes a bladed weapon such as a sword, etc.
Effects: SYL
SP: 025 | Trained: 500 | Honed: 1000 | Mastered: 1500 | Perfected: 2000

Physical II - Bladed: Basic Attacks
Description: A basic attack in the form of a slash, thrust, stab, etc, with a bladed weapon.
Effects: Stg 1 DMG
Damage: Str +0
SP: 025 | Trained: 500 | Honed: 1000 | Mastered: 1500 | Perfected: 2000

Physical II - Bladed: Blade Song Howl
Description: Yuki unleashes a powerful explosion of energy that pushes out in front of him.
Effects: Stg 1 DMG, Stg 1 ERT
Damage: Str +0
SP: 50 | Trained: 750 | Honed: 1500 | Mastered: 2250 | Perfected: 3000

Physical II - Bladed: Reverse Blade Strike
Description: Yuki strikes a target with the blunt side of his kukri dealing non lethal damage and knocking a target out.
Effects: STE (KO)
SP: 250 | Trained: 1000 | Honed: 2000 | Mastered: 3000 | Perfected: 4000

Physical II - Bladed: Rending Slash
Description: Yuki strikes a target with a gruesome slash of his kukri, leaving behind a gaping wound that bleeds profusely.
Effects: Stg 1 STE (Bleeding/Poison)
NOTE: The effect would be like poison, only the only way to stop it would be to use a heal spell to heal the injury or a healing item.
SP: 250 | Trained: 1000 | Honed: 2000 | Mastered: 3000 | Perfected: 4000

Physical II - Bladed: Mirage Strike
Description: Yuki losses a strike in blinding speeds, hitting a target before they have time to react to it.
Effects: Stg 1 DMG, Stg 2 QCK
Damage: Str +0
SP: 100 | Trained: 1000 | Honed: 2000 | Mastered: 3300 | Perfected: 4000

Physical II - Bladed: Bladed Weapon Proficiency (Passive)
Description: After going through rigorous training with a bladed weapon, Yuki is able to preform attacks with a bladed weapon with reduced drain on his stamina.
Effects: Stg 2 END
SP: 75 | Trained 750 | Honed 1500 | Mastered 2250 | Perfected 3000

Physical II - Bladed: Vicious Strike
Description: Striking out with his weapon, Yuki lands a vicious blow to an opponent doing increased damage.
Effects: Stg 2 DMG
Damage: Str +1
SP: 75 | Trained 750 | Honed 1500 | Mastered 2250 | Perfected 3000

Magic II - Dark: Iron Willed
Description: Possessing a strong will, Yuki is able to break mental and physical binds placed upon him.
Effects: Stg 2 BND- (Magical), Stg 2 BND- (Physical)
SP: 150 | Trained: 844 | Honed: 1688 | Mastered: 2869 | Perfected: 3375

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PostSubject: Re: Yuki's Tech Tree   Mon Jun 27, 2011 9:47 pm

Physical II - Bladed: Rending Slash
Description: Yuki strikes a target with a gruesome slash of his kukri, leaving behind a gaping wound that bleeds profusely.
Effects: Stg 1 STE (Bleeding/Poison)
SP: 250 | Trained: 1000 | Honed: 2000 | Mastered: 3000 | Perfected: 4000
* removed note

@ Dark: Iron Willed - making this 2 techs will reduce the STA in using it

rest approved

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PostSubject: Re: Yuki's Tech Tree   Thu Jun 30, 2011 4:40 am

Physical III - Defensive: Strong Willed
Description: Yuki's strong will allows him to overcome magical binds placed upon him.
Effects: Stg 2 BD- (Magical)
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Defensive: Iron Resolve
Description: Yuki's strong will allows him to overcome physical binds placed upon him.
Effects: Stg 2 BD- (Physical)
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical I - Feral: Of Man and Beast
Description: A melee combat style Yuki has developed that allows him to use a wide variety of melee attacks in either his humanoid forms or beast forms.
Effects: SYL
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical I - Feral: Feral Combat
Description: Yuki fights like a beast in melee combat, clawing, biting, and everything else in order to cause damage to a foe.
Effects: Stg 1 DMG
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical I - Feral: Rending Claws
Description: Yuki's finge nails become extremely hard and extend out, taking on the form of razor sharp claws, perfect for rending into flesh.
Effects: Stg 2 DMG
Damage: Str +1
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical I - Feral: Bestial Endurance
Description: Yuki has reduced drains while using techniques..
Effects: Stg 2 END
Reduction: 20%
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Combo Tech: Feeding
Description: After catching his prey, Yuki will begin to feed from them, taking bites from there flesh and consuming them. The act of feeding rejuvenates Yuki's health.
Effects: Stg 1 DMG, Stg 1 BD+, Stg 1 ABS, Stg 1 HP+
Packages: Feral, Dark
SP: 100 | Trained: 938 Honed: 1875 Mastered: 2813 Perfected: 3750

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PostSubject: Re: Yuki's Tech Tree   Mon Jul 04, 2011 11:56 pm

Physical I - Feral: Of Man and Beast
Description: A melee combat style Yuki has developed that allows him to use a wide variety of melee attacks in either his humanoid forms or beast forms.
Effects: SYL
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000
* This will have to be a combined tech with Feral and a humanoid fighting style... prolly brawl

the rest are approved

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PostSubject: Re: Yuki's Tech Tree   Tue Jul 12, 2011 5:25 pm

Combo Tech: Of Man and Beast
Description: A melee combat style Yuki has developed that allows him to use a wide variety of melee attacks in either his humanoid forms or beast forms.
Effects: SYL, SYL
Packages: Feral, Brawling
SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Question: The Endurance effect, can it be applied to any tech package?

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PostSubject: Re: Yuki's Tech Tree   Wed Jul 13, 2011 12:50 am

OMAB approved
A: END is available for the tech packages its listed under on the WOE

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PostSubject: Re: Yuki's Tech Tree   Fri Jul 15, 2011 3:10 pm

Magic II - Dark: Deathless
Description:
Effects: MDE, UND

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PostSubject: Re: Yuki's Tech Tree   Fri Jul 15, 2011 8:43 pm

reqs

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PostSubject: Re: Yuki's Tech Tree   Sat Jul 16, 2011 3:08 am

My bad x.x its reqs are ungodly x.x... SP: 500 | Trained: 1125 Honed: 2250 Mastered: 3375 Perfected: 4500

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PostSubject: Re: Yuki's Tech Tree   Sat Jul 16, 2011 3:57 am

Magic II - Dark: Armor Manifestation I
Description: Utilizing creation based dark magic, Yuki is able to create a variety of armors to wear, raging from simple one piece braces to full suits of body armor that protect him against attacks.
Effects: Stg 3 OBC+
Density: 5
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Magic II - Dark: Persona Shift
Description: (Ill fill in the blanks later x.x)
Effects: Stg 1 SHP
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

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PostSubject: Re: Yuki's Tech Tree   Sat Jul 16, 2011 4:10 am

Techs Updated for new system/revamp. List in progress.

Lashing Techniques

Physical II - Lashing: Lashing (Passive)
Description: The art of striking out at a ranged foe with various types of whip or string like weapons.
Effects: SYL
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical II - Lashing: Whiplash
Description: Striking out with a whip or string like weapon to hit a single target.
Effects: Stg 1 DMG
Damage: Str + 0
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical II - Lashing: Serpent's Embrace
Description: Striking with a whip or string like weapon in such a way that an end wraps around a part of a target binding the portion wrapped by the weapon.
Effects: Stg 1 BD+
Bind Strength: +0
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical II - Lashing: Lashing Mastery (Passive)
Description: Thanks to extensive use and practice with whip and other weapons of the type the strain on the stamina is reduced.
Effects: Stg 1 END
Reduction: 10%
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical II - Lashing: Whip Strike Barrage
Description: Lashing out with his weapon, Yuki is able to hit multiple targets in a single attack.
Effects: Stg 2 DMG, Stg 2 MLT
Damage: Str +1
Targets: Up to 3
SP: 100 | Trained: 1000 Honed: 2000 Mastered: 3300 Perfected: 4000

Physical II - Lashing: Multi-Wielding (Passive) [ Duel Wielding name change]
Description: With years of practice and training Yuki has developed the ability to wield more then just a single weapon, instead he can wield two weapons, one in each hand.
Effects: Stg 1 MWD
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical II - Lashing: Whip Smack
Description: In the blink of an eye, Yuki lashes out with his lashing weapon to strike a target.
Effects: Stg 2 QCK, Stg 2 DMG
Damage: Str +1
Strike DEX: +1
SP: 100 | Trained: 1000 Honed: 2000 Mastered: 3300 Perfected: 4000

Bladed Techniques

Physical II - Bladed: Howling Wolf, Striking Serpent (Passive)
Description: A combat style Yuki has developed that utilizes a bladed weapon such as a sword, etc.
Effects: SYL
SP: 025 | Trained: 500 | Honed: 1000 | Mastered: 1500 | Perfected: 2000

Physical II - Bladed: Basic Attacks
Description: A basic attack in the form of a slash, thrust, stab, etc, with a bladed weapon.
Effects: Stg 1 DMG
Damage: Str +0
SP: 025 | Trained: 500 | Honed: 1000 | Mastered: 1500 | Perfected: 2000

Physical II - Bladed: Blade Song Howl
Description: Yuki unleashes a powerful explosion of energy that pushes out in front of him.
Effects: Stg 1 DMG, Stg 1 ERT
Damage: Str +0
Pushback: Average
SP: 50 | Trained: 750 | Honed: 1500 | Mastered: 2250 | Perfected: 3000

Physical II - Bladed: Mirage Strike
Description: Yuki losses a strike in blinding speeds, hitting a target before they have time to react to it.
Effects: Stg 1 DMG, Stg 2 QCK
Damage: Str +0
Strike Dex: +1
SP: 100 | Trained: 1000 | Honed: 2000 | Mastered: 3300 | Perfected: 4000

Physical II - Bladed: Bladed Weapon Proficiency (Passive)
Description: After going through rigorous training with a bladed weapon, Yuki is able to preform attacks with a bladed weapon with reduced drain on his stamina.
Effects: Stg 2 END
Reduction: 20%
SP: 75 | Trained 750 | Honed 1500 | Mastered 2250 | Perfected 3000

Physical II - Bladed: Vicious Strike
Description: Striking out with his weapon, Yuki lands a vicious blow to an opponent doing increased damage.
Effects: Stg 2 DMG
Damage: Str +1
SP: 75 | Trained 750 | Honed 1500 | Mastered 2250 | Perfected 3000

Physical II - Bladed: Reverse Blade Strike
Description: Yuki strikes a target with the blunt side of his kukri dealing non lethal damage and knocking a target out.
Effects: STE (KO)
SP: 250 | Trained: 1000 | Honed: 2000 | Mastered: 3000 | Perfected: 4000

Physical II - Bladed: Rending Slash
Description: Yuki strikes a target with a gruesome slash of his kukri, leaving behind a gaping wound that bleeds profusely.
Effects: STE (Bleeding/Poison)
Duratoin: 0 - 10 Posts (based on roll result)
SP: 250 | Trained: 1000 | Honed: 2000 | Mastered: 3000 | Perfected: 4000

Defense Techniques

Physical III - Defense: Unyielding Guard
Description: Raising his guard against an incoming attack, Yuki can buffer the damage he would take from the attack.
Effects: Stg 2 DEF
Defense: +1
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Defense: Tougher Then Tough (Passive)
Description: Living the life of a warrior, Yuki is capable of taking damage and seeming to be uneffected by it, shrugging it off as if it were nothing.
Effects: Stg 2 JUG
Damage Ignored: 2
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Defense: Dark Magic Proficiency (Passive)
NOTE: Requesting I get full refund for this tech and all its ranks given that I didn't know it couldn't be made.

Physical III - Defensive: Strong Willed
Description: Yuki's strong will allows him to overcome magical binds placed upon him.
Effects: Stg 2 BD- (Magical)
Bind: Medium
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Defensive: Iron Resolve
Description: Yuki's strong will allows him to overcome physical binds placed upon him.
Effects: Stg 2 BD- (Physical)
Bind: Str +1
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Defense: Vigilant Guard
Description: Entering into a state of total defense, Yuki is able to reduce the damage he would take from attacks.
Effects: MDE, Stg 2 DEF
Defense: +1
Duratoin: 0 - 10 Posts (based on roll result)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Sensing Techniques

Physical III - Sensing: Enhanced Hearing (Passive)
Description: Yuki's bestial senses give him hearing more acute then that of a normal human.
Effects: Stg 2 HRG
Magnification: x2
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Sensing: Enhanced Sight (Passive)
Description: Yuki's bestial senses makes his sight keener then that of a normal humans.
Effects: Stg 2 VIS
Magnification: x2
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Sensing: Enhanced Scent (Passive)
Description: Yuki's bestial senses make his sense of smell far stronger then that of a normal humans.
Effects: Stg 2 SML
Magnification: x2
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Sensing: Tracking (Passive)
Description: Combining all of his enhanced senses, Yuki is able to track people.
Effects: Stg 2 TRK
Time Limit: 1 Hour
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical III - Sensing: Spiritual Awareness (Passive)
Description: Being half-demon, Yuki is able to sense the spiritual presence and magic.
Effects: Stg 2 SSN
Range: 20 feet
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Feral Techniques
Physical I - Feral: Feral Combat
Description: Yuki fights like a beast in melee combat, clawing, biting, and everything else in order to cause damage to a foe.
Effects: Stg 1 DMG
Damage: Str +0
SP: 25 | Trained: 500 Honed: 1000 Mastered: 1500 Perfected: 2000

Physical I - Feral: Rending Claws
Description: Yuki's finge nails become extremely hard and extend out, taking on the form of razor sharp claws, perfect for rending into flesh.
Effects: Stg 2 DMG
Damage: Str +1
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

Physical I - Feral: Bestial Endurance
Description: Yuki has reduced drains while using techniques..
Effects: Stg 2 END
Reduction: 20%
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000


Dark Magic Techniques

Magic II - Dark: Black Spher
Description: Charging dark energy into the palm of his hand, Yuki is able to form a ball of dark energy which he then can hurl at a target.
Effects: Stg 1 DMG
Damage: Int +0
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

Magic II - Dark: Barrier Shield
Description: Yuki is able to focus dark energy around him and solidify it into a bubble barrier around him to protect him from incoming attacks.
Effects: Stg 2 SHLD
Density: Int +1
SP: 75 | Trained: 563 Honed: 1125 Mastered: 1913 Perfected: 2250

Magic II - Dark: Lance of Destruction
Description: Taking in dark energy from his surroundings and charging it, Yuki is able to create a javelin-like weapon of dark energy. After he has created the javelin-like weapon Yuki can either use it as a weapon or throw it at a target. If he chooses to throw it at a target the lance detonates on impact and violently explodes dealing damage to anyone caught in the blast radius.
Effects: Stg 2 DMG, Stg 2 AOE
Damage: Int +1
Range: 10 yards (diameter)
SP: 150 | Trained: 844 Honed: 1688 Mastered: 2869 Perfected: 3375

Magic II - Dark: Black Mist
Description: Collecting ambiant dark energy from his surroundings, Yuki then begins to form a dark mist that he is able to surround himself in or project to another place around him. This mist is toxic to those who enter it and will poison them simply upon contact of the mist. As long as the poison is not cured it will continue to eat away at the victims until they are dead.
Effects: STE (Poison)
Damage: -10 HP per turn
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000
NOTE: This one was calculated wrong x.x

Magic II - Dark: Malevolent Charm
Description: Utilizing dark energy to invade a targets mind, Yuki is able to take subconscious control of a victim and direct there actions as he sees fit.
Effects: Stg 1 BND (Influence, Charm)
Strength: Low
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

Magic II - Dark: Soul Eater
Description: Yuki has the innate ability to drain the essences from someone at will and use it to replenish his own.
Effects: Stg 1 ABS (ND!)
Drain: -5 (on target)
Restored: +2.5
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

Magic II - Dark: Shapeshifter
Description: Utilizing dark magic Yuki has the power to change his form from his human form to that of a white wolf.
Effects: Stg 1 SHP
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

Magic II - Dark: Devil Serpent Chain
Description: Using his dark magic, Yuki can animate and manipulate his lashing weapon at will, allowing him to attack and defend with his lashing weapon while keeping his hands free to use other weapons.
Effects: Stg 2 ANI
Skill: Novice
SP: 75 | Trained: 563 Honed: 1125 Mastered: 1913 Perfected: 2250

Magic II - Dark: Crucifixion Spikes
Description: Conjuring spikes made of dark energy, Yuki penetrates the limbs of a target to bind them in place.
Effects: Stg 2 DMG, Stg 2 BND (physical)
Damage: Int +1
Strength: Medium
SP: 150 | Trained: 844 Honed: 1688 Mastered: 2869 Perfected: 3375

Magic II - Dark: Dark Missile
Description: Conjuring up dark energy, Yuki creates multiple projectiles of dark energy that are capable of striking multple targets and following after targets.
Effects: Stg 2 DMG, Stg 2 BRG, Stg 2 MLT, Stg 2 HNE
Damage: Int +1
Projectiles: 24
Targets: Up to 3
Hone: 1 post
SP: 300 | Trained: 1875 Honed: 3750 Mastered: 6375 Perfected: 7500

Magic II - Dark: Feral Rage
Description: Yuki goes into a feral rage, growing stronger with his attacks but at the same time becoming more susceptible to damage.
Effects: STE Enrage
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Magic II - Dark: Essence Rejuvenation
Description: Utilizing his dark powers, Yuki is able to use dark energy to restore his health over time.
Effects: MDE, Stg 1 HP+
Restored: 5 HP per post
Duratoin: 0 - 10 Posts (based on roll result)
SP: 275 | Trained: 938 Honed: 1875 Mastered: 2813 Perfected: 3750

Magic II - Dark: Energy Rejuvenation
Description: Utilizing his dark powers, Yuki is able to use dark enrgy to restore his stamina over time.
Effects: MDE, Stg 1 HP+
Restored: 5 STA per post
Duratoin: 0 - 10 Posts (based on roll result)
SP: 275 | Trained: 938 Honed: 1875 Mastered: 2813 Perfected: 3750

Combo Techniques
Combo Tech: Feeding
Description: After catching his prey, Yuki will begin to feed from them, taking bites from there flesh and consuming them. The act of feeding rejuvenates Yuki's health.
Effects: Stg 1 DMG, Stg 1 BD+, Stg 1 ABS (ND!), Stg 1 HP+(Self, ND!)
Packages: Feral, Dark
Damage: Str +0
Bind: Str +0
Drain: -5 (from target)
Restored: +2.5 HP
Healed: 5 HP
SP: 100 | Trained: 938 Honed: 1875 Mastered: 2813 Perfected: 3750

Combo Tech: Of Man and Beast
Description: A melee combat style Yuki has developed that allows him to use a wide variety of melee attacks in either his humanoid forms or beast forms.
Effects: SYL, SYL
Packages: Feral, Brawling
SP: 50 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Approved but not learned

Combined - Dark + Defense: Defensive Rejuvenation
Description: While bolstering his defense against attacks, Yuki calls upon the powers of darkness and uses dark energy to restore his health over time.
Effects: MDE, Stg 2 DEF, Stg 1 HP+
Defense: +1
Restored: 5 HP per post
Duratoin: 0 - 10 Posts (based on roll result)
SP: 350 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500

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Last edited by Rune on Sun Jul 17, 2011 9:51 am; edited 3 times in total
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PostSubject: Re: Yuki's Tech Tree   Sat Jul 16, 2011 8:11 am

Magic II - Dark: Telekinesis
Description: Utilizing his dark magic, Yuki is able to take control of objects, people, etc, and manipulate them to his desire.
Effects: Stg 2 ANI
Skill: Trained

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PostSubject: Re: Yuki's Tech Tree   Mon Jul 18, 2011 10:06 pm

repost everything that currently needs to be approved

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PostSubject: Re: Yuki's Tech Tree   Tue Jul 19, 2011 12:58 am

Ok, here we go.

Magic II - Dark: Telekinesis
Description: Utilizing his dark magic, Yuki is able to take control of objects, people, etc, and manipulate them to his desire.
Effects: Stg 2 ANI
Skill: Trained

Magic II - Dark: Armor Manifestation I
Description: Utilizing creation based dark magic, Yuki is able to create a variety of armors to wear, raging from simple one piece braces to full suits of body armor that protect him against attacks.
Effects: Stg 3 OBC+
Density: 5
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Magic II - Dark: Persona Shift
Description: (Ill fill in the blanks later x.x)
Effects: Stg 1 SHP
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

Magic II - Dark: Deathless
Description: The sweet kiss of death has touched the half-breed on more then one occasion however it has been unable to take the half-breed from the realm of the living and as such has granted the half-breed the ability to stay off death just a few moments longer.
Effects: MDE, UND
SP: 500 | Trained: 1125 Honed: 2250 Mastered: 3375 Perfected: 4500

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PostSubject: Re: Yuki's Tech Tree   Tue Jul 19, 2011 2:09 am

telekinesis - approved but to work on ppl i'd really need a bind. you can prolly push ppl tho.

Magic II - Dark: Deathless
Description: Allows Yuki to enter a mode where he does not die.
Effects: MDE, UND
SP: 500 | Trained: 1125 Honed: 2250 Mastered: 3375 Perfected: 4500

rest are approved
you get 1 form for shp 1 so that'll be approved when you choose the form

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PostSubject: Re: Yuki's Tech Tree   Tue Jul 19, 2011 2:18 am

Oh, my bad. The form is human x.x

Magic II - Dark: Persona Shift
Description: With the aid of dark magic Yuki's physical body can be changed into another human form.
Effects: Stg 1 SHP
Forms:
- Lunara: A spirit that lives within the half-breed and takes control of his body from time to time, shifting him from his male form into a female form.
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

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PostSubject: Re: Yuki's Tech Tree   Tue Jul 19, 2011 2:23 am

x.x
well, i mean 1 form like, 1 constant form. like when you shape shift, you do it to that particular form. b/c that's what keeps someone from getting this at stg 1 and having 1000 different forms (all still human, but they all look diff, etc). but i think you get it... right?

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PostSubject: Re: Yuki's Tech Tree   Tue Jul 19, 2011 2:36 am

My bad xD one constant form. Yes I get what your saying and I actually never thought of the effect that way. Always seen it as changing to a particular form and keeping that form until you decide to change back.

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PostSubject: Re: Yuki's Tech Tree   Tue Jul 19, 2011 11:48 pm

ok, then clarify what the form is and then you're approved.

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PostSubject: Re: Yuki's Tech Tree   Wed Jul 20, 2011 5:20 pm

Alright, I updated the persona shift, its above.

Magic II - Dark: Dark Shield Bits
Description: Utilizing creation based dark magic Yuki makes plate like objects of dark energy and animate them to float around him to take impacts, the objects also have the ability of short range teleportation.
Effects: Stg 1 OBC+, Stg 2 ANI, Stg 1 TEL
Density: 1
Size: Sword
Range: 10 feet
SP: 125 | Trained: 938 Honed: 1875 Mastered: 3038 Perfected: 3750

Magic II - Dark: Dark Strike Bits
Description: Utilizing creation based dark magic Yuki makes sphere shaped objects from dark energy and animates them to float around him and unleash a shot of dark magical energy at targets to cause injury to them, the spheres have the ability of short range teleportation.
Effects: Stg 1 OBC+, Stg 2 ANI, Stg 1 TEL, Stg 1 DMG
Density: 1
Size: Sword
Damage: Int +0
Range: 10 feet
SP: 150 | Trained: 1125 Honed: 2250 Mastered: 3600 Perfected: 4500

Magic II - Dark: Curse of the Plague Wolf
Description:
Effects: STE (Curse)
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Magic II - Dark: Curse of the Doom Wolf
Description:
Effects: STE (Doom)
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Combined - Dark + Bladed: Terror Strike
Description: Yuki unleashes a strike with such power that strikes fear into the target of his attack even if the attak does not hit the target and anyone with in a radius around Yuki.
Effects: Stg 1 DMG, STE (Fearful), Stg 1 AOE
Duration: 1 - 10 Posts
Range: 5 feet (diameter, circile thing)
SP: 300 | Trained: 1125 Honed: 2250 Mastered: 3375 Perfected: 4500

Magic II - Dark: Phantom Wolf Manifestation - Warrior
Description: Utilizing creation based dark magic, Yuki creates a wolf of solid dark energy and brings it to life to fight for him.
Effects: Stg 2 OBC+, Stg 1 DMG, Stg 2 ANI
Density: 3
Size: Up to Totem Pole
Damage: Int +0
SP: 175 | Trained: 1031 Honed: 2063 Mastered: 3431 Perfected: 4125

Magic II - Dark: Phantom Wolf Manifestation - Guardian
Description: Utilizing creation based dark magic, Yuki creates a wolf of solid dark energy and brings it to life fight and defend for him. The wolf is capable of projecting a barrier of dark magical energy to protect its self as well as others with in the barrier.
Effects: Stg 2 OBC+, Stg 1 DMG, Stg 2 ANI, Stg 1 SHLD
Density: 3
Size: Up to Totem Pole
Damage: Int +0
SP: 200 | Trained: 1219 Honed: 2438 Mastered: 3994 Perfected: 4875

Magic II - Dark: Phantom Wolf Manifestation - Controller
Description: Utilizing creation based dark magic, Yuki creates a wolf of solid dark energy and brings it to life, though this version of the wolf is not meant for fighting, this version of the wolf is able to invade a persons mind and give the person mental commands and should that not work the wolf is capable of pinning the person to the ground.
Effects: Stg 2 OBC+ Stg 2 ANI, Stg 1 BND (Physical), Stg 1 BND (Mental)
Density: 3
Size: Up to Totem Pole
Strength: Low
SP: 200 | Trained: 1219 Honed: 2438 Mastered: 3994 Perfected: 4875

Magic II - Dark: Phantom Wolf Manifestation - Healer
Description: Utilizing creation based dark magic, Yuki creates a wolf of solid dark energy and brings it to life, though this version of the wolf is not menat for fighting, instead it is capable of taking the life essense from its target and give it to its summoner, Yuki.
Effects: Stg 2 OBC+ Stg 2 ANI, Stg 1 ABS
Density: 3
Size: Up to Totem Pole
Strength: Low
Drain: -5 (on target)
Restored: +2.5
SP: 175 | Trained: 1031 Honed: 2063 Mastered: 3431 Perfected: 4125

Magic II - Dark: Phantom Wolf Manifestation - Warrior Regenerator
Description: Utilizing creation based dark magic, Yuki creates a wolf of solid dark energy and brings it to life to fight for him, though this wolf possesses a speicl ability, it is able to restore damage done to itsself.
Effects: Stg 2 OBC+, Stg 1 DMG, Stg 2 ANI, Stg 1 HP+
Density: 3
Size: Up to Totem Pole
Damage: Int +0
Restored: 5
SP: 175 | Trained: 1031 Honed: 2063 Mastered: 3431 Perfected: 4125
NOTE: Instead of healing health it restores lost density unless it is destoryed in one hit.

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PostSubject: Re: Yuki's Tech Tree   Wed Jul 20, 2011 9:02 pm

i dun ever look above
gotta repost all changes

by they have the ability of teleportation, do you mean the objects teleport, or they teleport what touches them? specify that better and repost

Magic II - Dark: Curse of the Plague Wolf - approved
Magic II - Dark: Curse of the Doom Wolf - approved

Combined - Dark + Bladed: Terror Strike
Description: Yuki unleashes a strike with such power that strikes fear into the target of his attack even if the attak does not hit the target and anyone with in a radius around Yuki.
Effects: Stg 1 DMG, STE (Fearful), Stg 1 AOE
Duration: Based on roll
Range: 5 feet (diameter)
SP: 300 | Trained: 1125 Honed: 2250 Mastered: 3375 Perfected: 4500

Magic II - Dark: Phantom Wolf Manifestation - Warrior - approved
Magic II - Dark: Phantom Wolf Manifestation - Guardian - approved
Magic II - Dark: Phantom Wolf Manifestation - Controller - clarify that the mental suggestions travel thru the wolf from you. dun wanna give an object mental powas.
Magic II - Dark: Phantom Wolf Manifestation - Healer - approved
Magic II - Dark: Phantom Wolf Manifestation - Warrior Regenerator - approved

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PostSubject: Re: Yuki's Tech Tree   Thu Jul 21, 2011 2:17 am

Alright, here we are!





Clarified Versions

Magic II - Dark: Persona Shift
Description: With the aid of dark magic Yuki's physical body can be changed into another human form.
Effects: Stg 1 SHP
Forms:
- Lunara: A spirit that lives within the half-breed and takes control of his body from time to time, shifting him from his male form into a female form.
SP: 25 | Trained: 375 Honed: 750 Mastered: 1125 Perfected: 1500

Magic II - Dark: Dark Shield Bits
Description: Utilizing creation based dark magic Yuki makes plate like objects of dark energy and animate them to float around him to take impacts. The shield bits also have the ability to teleport around with in short range around themself.
Effects: Stg 1 OBC+, Stg 2 ANI, Stg 1 TEL
Density: 1
Size: Sword
Range: 10 feet
SP: 125 | Trained: 938 Honed: 1875 Mastered: 3038 Perfected: 3750

Magic II - Dark: Dark Strike Bits
Description: Utilizing creation based dark magic Yuki makes sphere shaped objects from dark energy and animates them to float around him and unleash a shot of dark magical energy at targets to cause injury to them. The strike bits also have the ability to teleport around with in short range around themself.
Effects: Stg 1 OBC+, Stg 2 ANI, Stg 1 TEL, Stg 1 DMG
Density: 1
Size: Sword
Damage: Int +0
Range: 10 feet
SP: 150 | Trained: 1125 Honed: 2250 Mastered: 3600 Perfected: 4500

Magic II - Dark: Phantom Wolf Manifestation - Controller
Description: Utilizing creation based dark magic, Yuki creates a wolf of solid dark energy and brings it to life, though this version of the wolf is not meant for fighting, this version of the wolf is a conduit allowing Yuki to invade the targets mind and give them mental commands, should that not work the wolf is capable of pinning the person to the ground.
Effects: Stg 2 OBC+ Stg 2 ANI, Stg 1 BND (Physical), Stg 1 BND (Mental)
Density: 3
Size: Up to Totem Pole
Strength: Low
SP: 200 | Trained: 1219 Honed: 2438 Mastered: 3994 Perfected: 4875

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PostSubject: Re: Yuki's Tech Tree   Thu Jul 21, 2011 8:32 pm

approved

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PostSubject: Re: Yuki's Tech Tree   Fri Jul 22, 2011 2:44 pm

Magic II - Dark: Dark Matter Creation
Description: Utilizing creation based dark magic, Yuki is able to create a variety of objects from solidified magical energy, ranging in size and shape.
Effects: Stg 3 OBC+
Density: 5
Size Limit: Up to 1f House
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Magic II - Dark: Essence Syphon
Description: Yuki is able to draw out the very life essnese of a person and use it to restore his own life and energy.
Effects: Stg 1 ABS (HP), St 1 ABS (STA)
Drain: -5 (on target)
Restored: +2.5
SP: 50 | Trained: 563 Honed: 1125 Mastered: 1688 Perfected: 2250
NOTE: I know it says effects cannot be stacked but I thought this one might be able to since you choose one or the other. It is the same effect but for different stats... *crosses fingers* But its up to you boss man, I'm fine either way.

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PostSubject: Re: Yuki's Tech Tree   Sat Jul 23, 2011 4:51 pm

Physical II - Lashing: Multi Whip Strike
Description: An attack where Yuki lashes out with a whip like weapon and strikes a single target with two consecutive strikes back to back.
Effects: Stg 1 DMG, Stg 3 RPS
Damage: Str +0
Strikes: 2
SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000

Physical II - Bladed: Dance of The Wolf Fang; Twin Fang Strike
Description: The first step in the dance is an attack where Yuki unleashes a barrage attacks with a bladed weapon, striking a single target with two consecutive strikes back to back.
Effects: Stg 1 DMG, Stg 3 RPS
Damage: Str +0
Strikes: 2
SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000

Physical II - Bladed: Dance of The Wolf Fang; Howling Strike
Description: The second step in the dance is an attack where Yuki unleashes a powerful release of energy directed at the target of his attack, the force of the energy enough to knock anyone caught in its path away from Yuki.
Effects: Stg 1 DMG, Stg 3 ERT
Damage: Str +0
Strength: Abnormal
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Physical II - Bladed: Dance of The Wolf Fang; Phantom Wolf Strike
Description: The third step in the dace is an attack where Yuki acts as if his attack is a faint though the sheer force of the attack is enough to injure the target but the damage does not occure until some time after the attack.
Effects: Stg 2 DMG, Stg 2 DLY
Damage: Str +1
Delay: 2 posts
SP: 150 | Trained: 1125 Honed: 2250 Mastered: 3825 Perfected: 4500

Magic II - Dark: Dark Silence
Description: Utilizing the dark arts Yuki is able to create a zone around him where magic is unable to be used, though since he is the source of the effect he is uneffected by the anti-magic effects.
Effects: Stg 4 AOE, STE (Stun)
Range: 50 feet in diameter
Duration: Duration: 1 - 10 Posts
SP: 750 | Trained: 1313 Honed: 2625 Mastered: 3938 Perfected: 5250

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PostSubject: Re: Yuki's Tech Tree   Mon Jul 25, 2011 9:28 pm

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PostSubject: Re: Yuki's Tech Tree   Wed Aug 24, 2011 1:36 pm

Magic II - Dark: Dark Paralysis
Description:
Effects: Stg 4 AOE, STE (Para)
Range: 50 feet in diameter
Duration: Duration: 1 - 10 Posts
SP: 750 | Trained: 1313 Honed: 2625 Mastered: 3938 Perfected: 5250

Magic II - Dark: DarkWarp
Description:
Effects: Stg 3 TEL
Range: 15 feet through shadow/dark stuff
SP: 750 | Trained: 2250 Honed: 4500 Mastered: 6750 Perfected: 9000

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PostSubject: Re: Yuki's Tech Tree   Thu Aug 25, 2011 1:21 am

i'm interpreting this as a stg4 blast that paralyzes you and a normal warp
either have descriptions or remove them completely
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PostSubject: Re: Yuki's Tech Tree   Thu Aug 25, 2011 2:52 am

Alright, here it is.

Magic II - Dark: Dark Paralysis
Description: Utilizing the dark arts Yuki is able to create a zone around him that paralyzes everyone who is caught with in the radiouse of the spell, though since he is the source of the effect he is uneffected.
Effects: Stg 4 AOE, STE (Para)
Range: 50 feet in diameter
Duration: Duration: 1 - 10 Posts
SP: 750 | Trained: 1313 Honed: 2625 Mastered: 3938 Perfected: 5250

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