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 Dravec's Arsenal

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Kazatul
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PostSubject: Dravec's Arsenal   Wed May 18, 2011 7:31 am

First topic message reminder :

Affinity: Void
Base mSP: 500 (Stage 4)
Base pSP: 500 (Stage 4)

Void (Affinity):
 
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Martial Arts:
 
Martial Arts Forbidden Techniques:
 
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Sensing:
 
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Defense:
 
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Support:
 
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Psionics:
 

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"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War


Last edited by Kazatul on Mon Dec 19, 2011 2:43 pm; edited 32 times in total
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PostSubject: Re: Dravec's Arsenal   Wed Jul 20, 2011 7:01 am

Calaki Ghataka (LOCKED)
The name of this martial art style means "Lethal Finesse". The attacks in this style are not based upon brute force, but upon the precision of their strikes. Vital organs and pressure points are targeted to inflict their damage.
Effect: SYL; damage based on DEX, not STR
pSP: 25
1 + 500 + 1000 + 1500 + 2000

Haratala
The basic attack of the Calaki Ghataka style, using precision in the striking to inflict added damage.
Effect: DMG II
pSP: 75
2 + 750 + 1500 + 2250 + 3000

Wasteless
Utilizing precision over brute force, energy is conserved when using this fighting style.
Effect: END II
pSP: 75
2 + 750 + 1500 + 2250 + 3000

Forceful Pulse II
Releasing some of their harnessed ki, the user pushes away all enemies surrounding them with Strong force.
Effect: ERT+ II
pSP: 75
2 + 750 + 1500 + 2250 + 3000

Winged Palm II
In a more focused, yet violent release of one's ki, the user pushes out their ki in a linear path that not only pushes the target back, but inflicts damage on the target as well.
Effect: DMG II + ERT II
pSP: 150
~ + 1125 + 2250 + 3375 + 4500

Defense Package
Restore Self
When allowed to focus his chi, the user can restore lost limbs or repair flesh and broken bones.
Effect: REG II
pSP: 75
2 + 750 + 1500 + 2250 + 3000
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PostSubject: Re: Dravec's Arsenal   Wed Jul 20, 2011 8:50 pm

Calaki Ghataka (LOCKED) - dmg has to be based on dmg. there's no effect to base it on dex. dex has it's own use: dodging.

rest are approved

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Kazatul
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PostSubject: Re: Dravec's Arsenal   Sat Jul 23, 2011 7:55 am

MA: Calaki Ghataka
Kupana
Known as the Talon Strike, this strike is made with extreme quickness to target a vital organ or weak point in someone's attack.
Effect: DMG II + QCK II
SP: 150 | Trained: 1125 Honed: 2250 Mastered: 3825 Perfected: 4500

Pankha
Known as the Wings Strike, this attack utilizing the user's speed to perform multiple attacks at once to allow for an attack of opportunity.
Effect: DMG II + RPS III
~ SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Bala Hatheli
Harnessing their inner chi, the user is able to release this energy as a ki blast that grows in size the more the user is able to channel.
Effect: DMG II + FOR II
SP: 150 | Trained: 1125 Honed: 2250 Mastered: 3825 Perfected: 4500

Scramble
A quick pressure point strike to a vital nerve cluster that disables the ability for signals to reach the brain quickly.
Effect: QCK II + STE (Stun)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Internal Strife
A martial technique where the user strikes a pressure point or vital organ that releases internal waste into the body or causing the body overproduce chemicals.
Effect: QCK II + STE (Poison)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Shutdown
A pressure point strike to a specific nerve cluster that completely numbs out a section of the body causing paralysis. There are locations along the spinal cord that will cause total paralysis.
Effect: QCK II + STE (Paralysis)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Asirvada
Purifying his inner chi, the user is able to bless a strike that is meant to greatly weaken dark entities
Effect: DMG II + STE (Bless)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

Chapa
This technique is considered the apex of this style. The user has reached a point in their striking that they not only inflict additional damage, but they move faster than every before striking faster and more precise with a flurry of strikes.
Effect: DMG II + QCK II + RPS III
SP: 400 | Trained: 1750 Honed: 3500 Mastered: 5550 Perfected: 7000

~~~~~~~~~~
MA: Disrespect
An insulting strike that deals no damage, but draws the target into a frenzy.
Effect: QCK II + STE (Enraged)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

MA: Pimp Hand
A swift, backhanded strike that makes the target afraid to get out of pocket again.
Effect: QCK II + STE (Fearful)
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

~~~~~~~~~~~
Defense: Purity
The pure essence flowing thru his body allows him to ward off curses placed on him naturally.
Effect: SEI II (Curse)
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2550 Perfected: 3000

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Mon Jul 25, 2011 9:24 pm

lmao
approved

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Kazatul
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PostSubject: Re: Dravec's Arsenal   Fri Aug 05, 2011 7:09 am

Martial Union: Black
The ability to infuse the energies of the Void into the Calaki Ghataka fighting style's primary attack, Akramana.
Effect: P-DMG II + M-DMG II
SP: 75p + 75m
Trained: 1125 Honed: 2250 Mastered: 3825 Perfected: 4500

Raiden
An elemental spirit taught ability that allows one to teleport out of sight and strike an opponent within range before typically teleporting away.
Effect: WRP I + P-DMG II
SP: 75p + 25m
Trained: 1000 Honed: 2000 Mastered: 3300 Perfected: 4000

Reaver:
 

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"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Fri Aug 05, 2011 9:56 pm

why is reaver in spoiler tags? o.O
raiden - so you warp twice?

martial unicorn approved

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Kazatul
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PostSubject: Re: Dravec's Arsenal   Sat Aug 06, 2011 2:54 am

@Reaver: B/c it's a secret!
@Raiden: Not necessarily. This is basically Will.I.Am's ability from X-Men Origins: Wolverine.

Raiden
An elemental spirit taught ability that allows one to teleport out of sight and strike an opponent within range as they exit the teleportation.
Effect: WRP I + P-DMG II
SP: 75p + 25m
Trained: 1000 Honed: 2000 Mastered: 3300 Perfected: 4000

Psionic: Telepathy
Allows the user to send and receive messages and images to/from someone nearby. Sustained conversation creates a weak bind on the other person.
Effect: BND I + COM III
SP: 275 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Sat Aug 06, 2011 2:57 am

approved

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Kazatul
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PostSubject: Re: Dravec's Arsenal   Wed Aug 24, 2011 10:18 am

Package: Void
Pool of Sight
Opens a portal between the user and a selected destination to allow them to spy on an area within their teleportation range. The portal only remains open for a brief amount of time unless sustained (cast again). If it is not dispersed or sustained, the user will travel through the portal to the other side at the end of the delay.
Effect: WRP 3 + DLY 2
SP: 325 | Trained: 1031 Honed: 2063 Mastered: 3206 Perfected: 4125

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Thu Aug 25, 2011 1:20 am

i was thinkin that this needed COM, but i think I see where you went with it
ur basically holding a warp portal open so you can see what's on the other side
i still wanna kinda toss COM in here somewhere b/c DLY is more like: it takes this number of posts before the tech initiates (ya i kno u were using it for effect)
try doing WRP + COM + MDE instead or you can say that you use the void with SEN to get a visual representation thru the void... so maybe you can use SEN and COM
lemme kno

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Kazatul
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PostSubject: Re: Dravec's Arsenal   Thu Aug 25, 2011 3:53 am

Void doesn't have COM or MDE b/c originally I wanted WRP + MDE to hold the viewing portal open. Also, I'm not quite sure how COM would apply since I'm not communicating thru it, just viewing. Also, DLY is the only effect that can cover for MDE. I'm adding AOE to it, which would cover the distance or field of view aspect of the ability. Also, as a proposed substitute for COM.

Package: Void
Pool of Sight
Opens a portal between the user and a selected destination to allow them to spy on an area within their teleportation range. The portal only remains open for a brief amount of time unless sustained (cast again). If it is not dispersed or sustained, the user will travel through the portal to the other side at the end of the delay.
Effect: WRP 3 + DLY 2 + AOE 2
SP: 400 | Trained: 1313 Honed: 2625 Mastered: 4163 Perfected: 5250

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Mon Aug 29, 2011 9:58 pm

ok that's fine

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PostSubject: Re: Dravec's Arsenal   Wed Sep 21, 2011 3:21 am

Psionics: Headache
A subtle damage dealing power that causes psychic damage to the target in the form of a headache.
Effect: DMG II
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Psychic Burst
An area effecting psionic attack that damages all enemies within the blast radius.
Effect: DMG II + AOE II
SP: 150 | Trained: 1125 Honed: 2250 Mastered: 3325 Perfected: 4500

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Wed Sep 21, 2011 10:18 pm

approved

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Kazatul
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PostSubject: Re: Dravec's Arsenal   Thu Sep 22, 2011 1:23 am

Void: Invader
Having dealt with opponents that possess a resistance to spatial distortions, this energy blast is so concentrated that it pierces thru the target's resistance to inflict damage.
Effect: DMG II + MPN III
SP: 325 | Trained: 1031 Honed: 2063 Mastered: 3206 Perfected: 4125

Respite
Time freezes so that a proper course of action can be taken.
Effect: TFZ III
SP: 250 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Slowdown
Time slows down drastically allowing one to process their surroundings at a seemingly accelerated rate for a long period of time.
Effect: TFZ- III + MDE
SP: 500 | Trained: 1125 Honed: 2250 Mastered: 3375 Perfected: 4500

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Thu Sep 22, 2011 10:01 pm

approved

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Kazatul
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PostSubject: Re: Dravec's Arsenal   Mon Nov 21, 2011 11:46 am

Physical - Sensing
Attune I
Effect: PSN II (Passive)
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

Attune II
Effect: SSN III (Passive)
SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000

Speed of Sight
Effect: VPT III
SP: 250 | Trained: 1000 Honed: 2000 Mastered: 3000 Perfected: 4000

Magical - Psionics
Dominate Mind
A mental influence power that allows the user to subdue the mind of the target in order to temporarily cripple the target's mind or issue commands to the target.
Effect: BND IV (Influence)
SP: 500 | Trained: 1250 Honed: 2500 Mastered: 3750 Perfected: 5000

Extract Intel
This power was developed to break into minds that are trained against mental invasion. A jolt of pain is sent thru the target's mind in order to distract them from the user's search.
Effect: COM II + MPN II + DMG II
SP: 225 | Trained: 1500 Honed: 3000 Mastered: 4800 Perfected: 6000

Combine: Advanced Telepathy
Allows one to establish a telepathic link with a target regardless of proximity.
Effect: COM II (Psionics) + WRP V (Spatial)
SP: 75 + 1000 | Trained: 1875 Honed: 3750 Mastered: 5775 Perfected: 7500

Support
Mirrored Wings Zero
Feathered wings of mystical energy surround the user to block incoming magic attacks and redirect them at the attacker, while also weakening the enemy target.
Effect: RFL IV + SHLD II + HND II
SP: 650 | Trained: 2000 Honed: 4000 Mastered: 6300 Perfected: 8000

Mirrored Wings: Shatter
Feathered wings surround the user to absorb the attack just like with MW: Zero, but it splinters the attack and attacks three separate targets.
Effect: RFL IV + MLT II
SP: 575 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500

Mirrored Wings: Spread
Dark feathered wings form this time and when the incoming attack is reflected, it creates a blast radius to damage the attacker and all those around them as well.
Effect: RFL IV + AOE II
SP: 575 | Trained: 1625 Honed: 3250 Mastered: 5025 Perfected: 6500

Mirrored Wings: Crystal
Crystalized wings flare from the back of the user to take in a power and reflect it back to the one who cast it.
Effect: RFL II
SP: 75 | Trained: 750 Honed: 1500 Mastered: 2250 Perfected: 3000

-----------------
"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Wed Dec 07, 2011 5:25 am

ya that's fine

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PostSubject: Re: Dravec's Arsenal   Fri Dec 16, 2011 8:41 am

Energy Package
Construct
Creates a magically reinforced construct up to the size of a 1 floor house out of raw energy.
Effect: OBC+ III + SHLD II
SP: 325 | Trained: 1375 Honed: 2750 Mastered: 4275 Perfected: 5500

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"I Will Strike First and I Will Strike Last. Order calls for your neutralization."
Kautuka - Mystic Hybrid | The Art of War
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PostSubject: Re: Dravec's Arsenal   Thu Dec 22, 2011 4:20 am

shld doesn't have perm effects

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